19 October
2003: Fixed
a few broken items, and updated the link to Paper
Starships.
07 October
2003: I
know that there are a number of items here missing or incomplete;
please hang in there while the site is redone. Extracting ship
information from the compiled game files is a manual,
labor-intensive, tedious process, made more so by the fact
that Relic has postponed release of their editing tools to
some unspecified time "later this year." I was
preparing to write some tools of my own to aid in the process
when I suddenly asked myself: what the hell am I doing?
Contrary to what Sierra's Marketing Weasel seems to believe,
this site is updated not by some magical pool of free fan
labor, but rather by one person who has a day job and other
demands on his time. So for those folks who simply must write
snippy emails bemoaning the incomplete nature of the current
site, kindly cut me some slack and direct them instead towards
Relic for not releasing their tools on the promised schedule.
28 September
2003: Now
that we've been able to decompile the new HW2 .ship files
(thanks to Thought and the Tanis
crew) I've set up the new stats format for the HW2 ship
entries. It will require more tweaking as more tools are
released and more is learned, but most of the stats are there.
Added are entries for Hiigaran Battlecruiser,
Interceptor, Gunship
and Sajuuk.
24 September
2003: Added
a large number of thumbnail images throughout the HW2 section;
full-size images to follow. Also added 6 new pieces of Concept
Art.
21 September
2003: I've
posted Keiichi's transcription of the History
of Hiigara from Appendix C of the Official Strategy Guide.
20 September
2003: I've
posted a bunch of screenshots from the released game into the images
directory here. Keep in mind that there are many spoilers
therein.
18 September
2003: HW2 should be in stores most places, so go play! There's obviously a lot to do here, but I'm going to take about a week to play the game through, and I'm not exactly focused on taking screenshots right now. :) But you don't need me right now when you can see the game for yourself. Have fun and I'll see you next week.
16 September
2003: Homeworld 2 is shipping today, and should be in stores today or tomorrow.
13 September
2003: Added
a bunch of screenshots (too many to list here) as well as image captions for some of
the entries detailing the date/build of the image, which some
folks have been asking for for a while now.
12 September
2003: GameSpy
has up a review
of HW2, including 20 new
screenshots. [WARNING]:
There are definitely spoilers here, so proceed at your own
risk. Updated: Progenitor Dreadnought,
Hiigaran Destroyer, Vaygr Shipyard,
Gehenna Asteroid Bases.
10 September
2003: A
few more updates: Vaygr Battlecruiser,
Scout, Laser
Corvette. Thanks to THX1138 for the screenshots. I've also
added basic armament information (culled from the .ship files)
to all the ships that are in the demo that have weapons.
09 September
2003: The
Homeworld Mod community (bless 'em) have already been hard at
work digging through the data files of the demo. Already
they've been able to sneak looks at the Vaygr Resource
Collector, Resource Controller,
Probe, Gun
Platform and Missile
Platform. Thanks to Rebelflt for the screenshots.
05 September
2003: PCGAMER
UK has published a review of HW2 in its October issue that includes screenshots of never-before-seen alien vessels. Check the Miscellaneous section for more
(WARNING: possible spoilers).
04 September
2003: Updated
the majority of the entries to bring them up to date with most
of the information
available from the demo.
03 September
2003: The
HW2 demo (141 MB) is now available for download. Check the RelicNews
post for download locations.
I've played
through the two single-player missions and a bit of the
multiplayer game. If you've followed the development game thus far, the
demo is pretty much what you would expect: the gameplay is
essentially Homeworld, with very nice enhanced graphics and
effects; the sound effects are very similar to the first game,
and the music is very good. The interface is a bit different,
and takes some getting used to for HW vets; the units are
much smarter than before, which is (mostly) a good thing. Not
all of the ships are in the demo, but I've updated stats for
most of the Hiigaran entries, and added a few images for those
that were most in need of them: Scout, Gun
Platform, Ion Platform,
Probe, Target
Drone, Torpedo Frigate.
As of this
moment about half of what's on the site is now obsolete, so
bear with me.
02 September
2003: I
don't know quite what to make of this yet, so I'll just post it:
LOS ANGELES, CA (September 2,
2003)- Vivendi Universal Games (VU Games) announced today
that, in conjunction with Relic Entertainment, it will release
a sneak-peek to Homeworld®2, the sequel to 1999's
award-winning, space-based real-time strategy game, tomorrow.
The demo will
include looks at both the single- and multi-player campaigns
of Homeworld 2, including the tutorial mission, two
single-player missions, and two multiplayer missions, which
will be playable over both LAN and the GameSpy network.
"We recognize
that our community's support of Homeworld 2 is both incredibly
valuable and vital to the success of this game," said
Chris Mahnken, producer of Homeworld 2. "The
community has been requesting a demo of the game for many
months now, and we are proud to be able to deliver it to
them."
The 141 MB
Homeworld 2 demo will be released via the VU Games website
tomorrow.
There is also a
new Anark model on the official
site, the Vaygr "Hammer"
Missile Corvette. As with the rest of the Anark
models, the stats listed are bogus.
29 August
2003: Just
when you thought that the two-year-long train wreck that has
been the Homeworld 2 PR campaign couldn't get any
worse, Sierra rises to the challenge. Sensing that morale had
climbed too high with the news of the impending release of the
game, Sierra's Brand Manager for HW2, Alex Rodberg, dropped
into the Relic Forums to return spirits to a suitably low
level. The salient bits of his post
as follows:
*yawn*
Well, I'll be concluding my participation in this forum
with this post. Frankly, the effort put into keeping this
miniscule community informed is not worth the aggravation or
the time.
I look forward to hearing more complaints about how Sierra
ignores the community. I'm sure accusing instead of asking,
and bitching instead of learning will accomplish your goals
admirably.
Penny
Arcade has posted an amusing
missive on the subject.
27 August
2003: GameSpot
has up 40 new screenshots; head over or see them locally
here. Updated: Hiigaran Mothership,
Carrier, Battlecruiser,
Torpedo Frigate, Field
Frigate, Resource Collector,
Interceptor, Ion
Frigate, Mobile Refinery,
Shipyard; Vaygr Destroyer,
Pulsar Corvette,
Lance Fighter.
25 August
2003: It's official:
Vivendi Universal Games (VU Games) announced today that Homeworld 2, the sequel to 1999's award-winning, space-based real-time strategy game, Homeworld, has gone gold and will ship to North American retailers September 16, 2003.
18 August
2003: Brief
update: Concept Art, Vaygr Transport
Frigate, Shipyard, Command
Corvette.
12 August
2003: HW2
Assistant Producer Geoff Thomas has confirmed on the Relic
boards that, contrary to earlier statements, there will be no
Beta test for Homeworld 2 (nor a demo). On the positive side, this
means that Homeworld 2 may be Gold very soon, and
should hit stores in mid-September. On the negative side, this
means that early buyers will be paying full price to playtest
beta software. It also means that there will probably not be any
substantial new information
between now and the release date, so my work here is pretty
much done.
10 August
2003: German PC Games
magazine has a members-only gameplay video that reveals a few items
of interest in the Reseach Menu, and a few close-up images of
subsystems. Updated entries for Hiigaran Carrier,
Mothership, Gun
Platform and Ion Beam
Platform.
30 July
2003: In
the HW2
print ad that has been running in a number of magazines,
there is what appears to be a previously
unseen vessel. Credit to Paladrache for the spot.
28 July
2003: HomeLan
Fed has posted a brief
preview with 3 "new" screenshots from the June 5
press build (1
2
3).
22 July
2003: Most
of the screenshots on the bonus CD have been seen before, but
there are a few new ones in these sections: Hiigaran Pulsar
Gunship, Support Frigate,
Resource Collector; Vaygr Assault-type
Frigate, Assault Craft. Or
you can look here
at the most recent files.
20 July
2003: Best
Buy is offering a bonus CD with a preorder of HW2; it includes
some large versions of the Trailer and some screenshots and
concept art, including 42 (!) pieces of concept art not seen
before. I've posted these in the HW2
Concept Art section. Be aware that some of these images
may contain plot spoilers, so look at your own risk.
19 July
2003: The
current issue of PCZone UK was a two-page preview of HW2,
which includes new views of the Vaygr Resource
Collector and Hyperspace
Gate in action.
17 July
2003: GameAxis
posted an interview
with Dan Irish. There's not much new in the text, but
there are two new screenshots that appear to be from a new
build; there have been noticeable refinements to the
user-interface of the Build
Menu and Research
Menu. Updated entries: Hiigaran Mothership,
Carrier, Resource
Collector and Distortion
Probe.
16 July
2003: 3DGamers
has up four
screenshots that I haven't seen before. I've updated
entries for Hiigaran Mothership,
Destroyer and Support
Frigate. Thanks to JAL-18 and Blade for the info.
09 July
2003: Computer
and Videogames has up a brief
HW2 preview, which includes 16 somewhat dull
"exclusive" screenshots. Shots of the Build Manager
do reveal the existence of the Hiigaran Probe,
Proximity Sensor, and Sensors
Distortion Probe, however.
03 July
2003: IGN
Vault has up a HW2
Team Q&A, that includes four enormous new high-res
(3200x2400) screenshots. Updated entries for Hiigaran Mothership,
Carrier, and Bomber.
02 July
2003: Adrenaline
Vault has a new HW2
Preview up, which includes 10 new screenshots taken from
the June 5 build. Updated Mothership
and Fleet Command entries.
29 June
2003: A
few people have made some Homeworld paper-ship kits that can
be downloaded, printed out and assembled. We've agreed to
host some of them, and I've added the first one, Brett
Gentz's Supernova Research Station, to the new Card
Model page. I've also added links
for card model resources.
23 June
2003: Überjumper
reports that Sierra has posted a new
gameplay video on the official
site. It's tame stuff, but reveals what appear to be two
previously unseen Vaygr ships: the Command
Corvette and Frigate Type-K.
17 June
2003: Gamer's
Hell has up 4
new screenshots, plus several that were used to make the
downloadable wallpapers from the Official
Site. Updated Hiigaran Interceptor,
Pulsar Gunship; Vaygr Pulsar
Fighter & Destroyer.
14 June
2003: I've
set up Concept Art galleries for Homeworld
1 Concepts, Cataclysm
Concepts, and Homeworld
1 Storyboards & Animatics. The Animatics one is pretty
bare... I'll add more to it as time permits.
13 June
2003: GameSpy
has up a
preview that includes 22 new screenshots. Updated entries
for Vaygr Infiltrator Frigate, Mothership-class
Vessel Type-J, Hiigaran Carrier,
Tanis Derelict, Pulsar
Gunship, Cargo Container.
11 June
2003: GameSpot
has posted a
new preview that includes 20 new screenshots, and IGN has
thrown up a
snootload of media, including 42 shots and 18 gameplay
videos. I have updated entries for Hiigaran Carrier,
Transport, Shipyard,
Mothership, Bomber,
Destroyer, Gunship;
Vaygr Resource
Collector, Flagship, Missile
Frigate, Missile Corvette,
Carrier, Cruiser,
Bomber, Hyperspace
Gate; Unknown 16.
31 May
2003: We've
run across some more E3
video footage. I've updated entries for the Base
at Tanis, and added entries for the First
and Third Cores.
Beware of some potential spoilers.
27 May
2003: The
trickle of E3 HW2 info appears to have dried up, but
Rob Cunningham (HW2 Art Director) sent over some
larger-size versions of two concept
art pieces, a Hiigaran
Interceptor and Vaygr
Comm. Station. I've also added a new entry: Unidentified
16.
18 May
2003: RelicNews
has returned from E3 with some good data, including some
shaky-cam shots of the UI and an interview video with Josh
Mosquiera. I've updated entries for Hiigaran Carrier,
Marine Frigate, Scout,
Weapon Platform; Vaygr Flagship,
Cruiser, Shipyard,
Capture Frigate, Missile
Frigate; and added some subsystem and research information
to the Tech Briefing.
15 May
2003: IGN
has posted a gameplay
video, and some impressions
of the first two missions of the single-player game. They
mention a group of Hiigaran refugee
transports that you have to protect, and it seems clear to
me that these are what U11 and U12 must be. There's also a
shot in the video of a massive ring which appears to be a
Vaygr Hyperspace Gate,
as well as a globular ship which looks like the Hyperspace
Inhibitor concept art.
I also found a gameplay
shot from Thresh's
Firingsquad that shows an updated UI, as well as a
substantially retextured Hiigaran Carrier.
14 May
2003: E3
is underway, and GameSpot
has the first new screenshots up. I've updated entries for:
Hiigaran U11, Assault
Corvette, Destroyer; Vaygr
Interceptor, Carrier,
and Destroyer. I've also
added several new pieces to the Concept
Art Gallery.
09 May
2003: Sierra's
official Homeworld
2 site has been revamped with new content, including
screenshots and some ship data (although it appears that a few
items are incorrect; they label some corvettes and frigates as
cruisers, for example). I have updated my entries
for Vaygr Pulsar Corvette,
A-Type Frigate, Heavy
Corvette (a.k.a. Missile Corvette); Hiigaran Torpedo
Frigate, Battlecruiser,
and Ion Cannon Frigate. The Vaygr
and Hiigaran
sections are updated with new information about the races
themselves.
There is also
some very nice new concept art, which I have added to the gallery.
07 May
2003: There
is a new HW2 gameplay video on the Sierra FTP site;
check RelicNews
for the download options. The short video depicts a group of
Hiigaran frigates and strike craft attacking a Vaygr
Cap-E (which, according to the cursor-rollovers seen in
the video, is a "Mothership"). The Hiigaran Support
Frigate also gets its name verified thanks to a rollover. Perhaps of most
interest is the view of the Pulsar Corvettes in action; the
pulsar beams fire fairly rapidly, and trace out a line of
explosions along the length of the target ship as the
corvettes zip along.
01 May
2003: IGN
has Part
5 of Geoff's Developer's Diary up, and sports three new
screenshots. Updated entries: Vaygr Attack
Bomber, Heavy Corvette,
and new Corvette Type IV.
29 April
2003: Went
through the video again in slow motion and grabbed a few more shots.
Updated entries: Hiigaran Scout,
Bomber, Battlecruiser,
FooFmobile; Vaygr Scout
and Pulsar Corvette.
28 April
2003: The
Homeworld 2 Trailer is available for download now at DivX.com.
It's in .AVI format (you'll need the DivX codec) and weighs in
at about 65 MB. Be warned that it's a bit processor-intensive
(it sputtered a lot on my puny work P3-700 system, but ran
nicely on my home P4-2400). The Sierra
website also has smaller QuickTime and Windows Media
versions for download. (Thanks to Jason Prashad for the
heads-up).
MissingSea has
found what looks to be the Hiigaran Minelayer
Corvette. Aquarius has discovered that the red "alien
writing" on the Vaygr ships is not writing at all, but a red
dragon motif.
Other updated
entries: Hiigaran Hyperspace
Core, Fleet Command, Tanis
Derelict, Tanis Base, Destroyer,
Resource Collector, Attack Bomber
(F-B); Vaygr Cap-F, Destroyer,
Pulsar Corvette, Unidentified
12.
26 April
2003: I've
created and uploaded 53 screencaps from the videos, and have
updated a number of entries. Updated entries are as follows:
New ships:
Hiigaran Shipyard, Unidentified
11; Vaygr Assault-type Frigate,
Type-I Frigate, Type-R
Frigate, Super-Capital Type-G,
Cruiser Type-H, Res-1.
Updated ships:
Hiigaran Destroyer, Mobile
Refinery, Support
Frigate, Scout, DefenseField
Frigate, Torpedo Frigate, Marine
Frigate; Vaygr Super-Capital
Type-E, Capital Type-F, Destroyer
(B).
You can see all
of the vidcaps here: go
fish.
Gamer's
Hell also has up higher-resolution versions of the 4 IGN shots
from yesterday.
25 April
2003: Both
IGN and GameSpot have some members-only HW2 gameplay videos
up. It's a lot to go through (there are six files altogether),
so I'll post analysis as it is available.
There
are short HW2 updates on IGN
and GameSpot.
The IGN blurb includes 4 previously unseen shots that appear
to be from a previous build. Entries for Hiigaran Mothership,
Resource Collector, Mobile
Refinery, and Vaygr Bomber
and Heavy Corvette have
been updated.
24 April
2003: A
report from the Insidious Spy Network™ indicates that the HW2
trailer will be released Monday.
There is also
Volume 4 of Geoff's Developer's
Diary up at IGN Action Vault. It has 3 new shots of the
new textures for the Hiigaran
Interceptor, and some really nice backgrounds. There also
appears to have been a change to the Vagyr
Cap-A; there's now a large docking bay topside.
23 April
2003: IGN
has posted Dan Irish's Fan
Q&A session, where he answers a number of question
from the various fansite operators (including yours truly). A
few highlights:
· The Taiidan, Kadesh and Turanic Raiders do not have significant roles in
HW2.
· The events of Homeworld: Cataclysm are not mentioned explicitly, but they are accepted as having happened.
· Fuel for strike craft is not modeled in the game, nor is ammunition.
· Supercapital ships (such as the battlecruiser) can't be built by the Mothership, but must be built by the Shipyard.
· There will be unit caps, based on the number of
production-capable ships you posses.
22 April
2003: There
is a new preview at Games Domain UK,
in which a "reinforcement" feature for the single-player
campaign is mentioned:
"Of
course, harvesting -- the staple of every RTS game since Dune
II -- will be integral to your success, but Sierra has
improved the "persistent fleet" feature so that you
can keep all the battleships that survived the last mission
and then rely on a dynamically changing reinforcement model so
that harvesting isn't quite as time-consuming."
19 April
2003: I've
split off the craft that appears to be the Vaygr
Scout from the ordinary interceptor entry.
18 April
2003: There
are a lot of interesting new things in the 19 screenshots
released to the various fansites. What I've done is to place
in the new thumbnails, but to only include links to larger
images for those fansites that have given me permission to use
their "exclusive" pics; others link
directly to the hosting site. New ships: Vaygr
Capital Ship F, Vaygr
Pulsar Corvette; Hiigaran
Scout. New shots of existing ships: Hiigaran
Mobile Refinery, Hiigaran
Destroyer, Hiigaran
Support Frigate, Hiigaran Frigate
U6 & Frigate U7, Tanis
Derelict; Vaygr Carrier (Cap-E),
Vaygr Heavy Corvette, Vaygr
Capital Ship Type D.
There's also a
new (and quite meaty) interview with Dan
Irish and Josh Mosquiera at IGN Action Vault, where they
answer questions on a number of subjects. Cool new
shots of the Hiigaran Carrier
and the production interface. (Thanks to G()re for the spot.)
17 April
2003: I
received a press release from Geoff Thomas this evening:
Relic Entertainment, Inc. and
Sierra Entertainment are proud to announce the finalization
of the Homeworld 2 trailer. This trailer will be
available online at www.homeworld2.com,
Div-X.com as well as several other mirror sites to be
announced shortly. The trailer will be available for
download in early May. It will also be shown at the
Electronic Entertainment Expo in Los Angeles from May
14-16th, 2003.
The trailer
video isn't up yet, but we have five screen captures: 1
2
3
4
5.
This same message also went out to 7 other HW fansites, and
two of the shots are unique to each site... so tomorrow there
should be 14 more shots floating out there, in addition to
these five. Thanks Geoff! The shots depict a new Vaygr
capital ship, and some more shots of the Hiigaran
Destroyer... it's late, so I'll save the rest of the
analysis for tomorrow.
In other news,
Mark Hills spotted that on Amazon.com,
they have a new, larger version of the Homeworld
2 boxshot. Call me weird, but I kinda like it.
Also, there was
part 3 of Geoff's IGN Dev
Diary earlier today, but I clobbered the news item by
accident. C'est la vie.
14 April
2003: Sierra
has released three new screenshots: 1
2 3.
Included in the shots are a new Vaygr
fighter type, and an updated shot of the Tanis
Derelict. HomeLan Fed also has
a new Dan
Irish interview, but it's an almost word-for-word rehash
of previous interviews. With one exception: they did ask the
reason for the 2-year silence about HW2... but Dan's answer
was less than forthcoming:
There’s a number of reasons why, but most importantly we want to ensure that
when we talk about the game we can back it up with stunning visual progress. If I’d talked about it two years ago and said, this game is going to be great, but I didn’t have a lot to show that was really impressive, that message would get lost over time. We also want to focus on building the game, not building the hype around the game. When we deliver a great game, the hype will build around it anyway. And finally, we weren’t sure when we were going to be done so we wanted to focus all of our messages in the year in which the game was going to come out. And, that’s what
we're doing.
11 April
2003: IGN
Action
Vault has posted Part 2 of Geoff's Developer's
Diary. There's some slight illumination of the main story
arc (which is starting to sound a bit heavy on the mysticism
for my tastes); here's a bit that's not quite as far-out as
some of the rest:
It is a desperate time for Hiigara. The Vaygr encroach from the Eastern Reaches. Their motives a mystery, they are brutal and unrelenting. Deep inside the Great Derelict at Tanis, construction of a new mothership is underway. With it, there stands a chance to defend what so many paid for with their lives.
10 April
2003: The
May issue of PC Gamer has a preview of HW2. Included in the
screenshots is a better look at the Vaygr Capital
Ship type D. Thanks to Mnementh for the scans and Spectre_Wrath for the heads-up.
03 April
2003: IGN
Action
Vault has posted a HW2 Developer's
Diary written by Assistant Producer Geoff Thomas. He talks
a little bit about the visual design influences on the
project, and the article features 12 pieces of previously
unseen HW2 concept artwork. I've added these images to the Concept
Art Gallery.
26 March
2003: Adrenaline
Vault has posted
a four-page interview with Executive Producer Dan Irish and
Lead Designer Josh Mosquiera.
It includes two new screenshots (1,
2)
that appear to be from the
same batch as the recently released ones. Dan provides your daily moment of
Zen:
Players
bore witness to beautifully eerie music and stunningly
attractive and amorous background scenes.
Watch out for
those amorous background scenes; you don't know
where they've been.
20 March
2003: GameSpot
has posted a HW2 video interview. It's members-only content,
so don't even bother heading over unless you're willing to buy
(or already have) a subscription. Updated entries include: Assault
Frigate, Battlecruiser,
Carrier, Fighter
A, Fighter B, Ion
Frigate, Assault
Corvette, Mothership, Systems
Briefing, Command &
Control Briefing, and perhaps most significantly, the
elusive Frigate U8.
14 March
2003: LoadedInc
posted some Vivendi
GDC coverage, with a useful tidbit about the Marine
Frigate.
12 March
2003: HomeLan
Fed has posted their GDC
impressions of HW2. The three screenshots, while not new,
are larger than the previous versions available: 1
2 3.
Probably the most interesting snippet of the text is as
follows:
We have been told that the Mothership will also have
some more powerful weapons of its own in Homeworld2 (it
won’t just have wimpy anti-fighter guns).
06 March
2003: Relic
is showing HW2 at the Game Designer Conference here in San
Jose. There
is a new HW2
preview at GameSpy that includes 7 new screenshots.
Entries have been updated for Vagyr Cap-A,
Hiigaran Fighter type B and Corvette
type C.
04 March
2003: Higaran
sent in a scan
of the new shot in the PCGamer article.
03 March
2003: There
are a few minor new HW2 Previews,
and apparently a short blurb on HW2 in the April PC Gamer;
mostly just regurgitation of the VU Games Faire information.
I've reorganized the HW2
section so that it's more like the rest of the site, with
separate sections for the Hiigaran
and Vaygr
ships, but also an enhanced
index with links to the concept art, info history, and
tech briefings. Check
it out.
Elorran asked
me to plug The
Apocalypse Project, a Homeworld/Freespace mod. And because
I'm such a peach of a guy, I didn't even charge him... much.
:)
01 March
2003: Added
thumbnails to the Concept Art page.
28 February
2003: Geoff
Thomas mailed out a press packet containing the screenshots
and concept art from the Vivendi faire in Germany (which
popped up earlier on ActionTrip), plus a few press items.
Probably most important were the names of pieces and artist
credits for the Concept Art,
which have led me to create a new entry for a Hiigaran
Minelayer Corvette.
27 February
2003: Added
a Megaliths entry.
26 February
2003: I
added a rudimentary Concept Art
Gallery, and merged the U5 and Hiigaran
Carrier entries.
25 February
2003: If
you can believe it, there's yet another new preview
at Action Trip, with 17 images, including some concept
art. Here are the updated
entries: Hiigaran Battlecruiser,
Carrier, Fighter
A, Resource Controller,
Resourcer; Vaygr Heavy Corvette,
Strike Craft C, Capital
Ship C, Capital Ship D; Bentusi Space Station.
There are also
a number of concept art pieces that don't really belong in
individual ship pages; for now you can fish for them in the images
directory. Eventually I'll set up a dedicated concept art
page.
24 February
2003: My.
There's a new
preview on Gamespot including 8 new screenshots. It never rains, but it pours.
Updated entries for the Hiigaran Battlecruiser,
Destroyer, Assault
Frigate, Assault
Corvette, Corvette Type C,
Resourcer, Ion
Frigate; and Vaygr Cap-A, Destroyer
(Cap-B), and Bomber. The
cookie goes to Viper114 for the first heads-up.
Earlier today,
designer
Morgan Jaffit ("entrippy" on the Relic boards)
confirmed that the "Red Race" vessels are indeed
earlier versions of the Vaygr ships.
23 February
2003: I
finally figured out how to get screen captures from the
QuickTime video (you have to turn your video hardware
acceleration off for it to work), and have added some cool
shots to the Fighter A and Assault
Frigate entries.
22 February
2003: I
somehow managed to miss an entire screenshot
in that preview; thanks to Uberjumper for the reality check.
Added entries for Unidentified-8,
Shipyard, Support
Frigate, Marine Frigate.
21 February
2003: The IGN
preview
is up. Good stuff. In
addition to the video there are 10 new screenshots, which
reveal a new Hiigaran fighter
and a new Vaygr capital ship. Also
updated with new images are: Mothership,
Ion Cannon Frigate, Support
Frigate, Vaygr
Bomber, Vaygr Cap-A, Unidentifed-4,
Unidentified-5, Unidentified-6,
Unidentified-7.
In other news,
Homeworld Shipyards now has its own domain: www.homeworldshipyards.com.
20 February
2003: New
IGN image and data for the Battlecruiser. The
source image is somewhat dark, so I made up an altered
image with labeled features. It's not entirely correct,
but designer Morgan Jaffit characterized it as
"close."
19 February
2003: Today's
IGN profile has more images for the Assault
Frigate.
18 February
2003: IGN
PC's ship of the day is the Hiigaran
"Assault Corvette." IGN's
entry includes a screenshot, description and some ship
data. I have added an entry
with the appropriate information. According to the article,
all three of IGN's ship profiles will be for the Hiigaran
fleet, so we'll probably have to wait to find out more about
the Vaygr. (Cookie goes to Chazzone for the spot.)
16 February
2003: Uberjumper
had mentioned that the old HW2 poster on the Relic
HW2 Product page had been replaced with the new one seen
on the Sierra site, but I hadn't realized it contained a link
to a larger
version until SandPiper pointed it out. Now you can get a
better look at that tantalizing stuff in the background.
14 February
2003: Although
it took them until about 8PM PDT to get the damn thing up, IGN
PC has finally posted the promised HW2
interview. The article reveals the name of the primary
antagonist (the "Vaygr"), and there are five new
screenshots (which are quite different from those previously
seen. Head
here to see what's new. Since there's more to come from
IGN in the week ahead, I'll concentrate on the major, obvious
stuff for now, and try to avoid splitting hairs.
Here's what's
on tap for next week:
Tuesday, February 18th: Screenshot
and information release for one ship.
Wednesday, February 19th: Screenshot and information release
for one ship.
Thursday, February 20th: Screenshot and information release
for one ship.
Friday, February 21st: A short clip showing some gameplay (up
for three days).
12 February
2003: The
first real HW2 info release is due next week. From Relic's
Geoff Thomas:
Some good news! We will be releasing new
Homeworld 2 information on IGN.com beginning on Friday,
February 14th and ending the following Friday, February 21st.
The daily updates will consist of screenshots, information
about three of the playable ships in the game, interviews with
Relic staff, and some gameplay footage.
06 February
2003: On
closer inspection, the "Unidentified 2" resourcer-looking
ship has the Red Race "V" insignia on it, so I've
moved it to that category, and updated the entry. Kudos to
TurboBugHunter for the catch.
05 February
2003: The
Sierra www.homeworld2.com
website has been revised, with a snazzy new image
depicting the Cruiser, Frigate
and a new Unidentified Fighter
in
battle. The corresponding HWS entries have been updated.
Thanks to Zach Tumbleweed for the heads-up.
22
January 2003: Relic's
Geoff
Thomas had this to say about future HW2 info releases:
As to your question
regarding when more information will be released, we'll be
launching the official site at the end of April with the
possibility of more information coming out between now and
then.
16
January 2003: Geoffrey Thomas (Assistant Producer
at Relic) has emailed out a
packet of nine HW2 screenshots, including those from the PCZone
& Joystick articles, plus several that haven't been
seen before. The Mothership, Resourcer,
Ion Frigate, Fighter,
Assault Frigate, Light
Corvette, Heavy Corvette,
Cruiser and Unknown
2 pages have been updated with new or improved images.
16
December 2002: The French
gaming magazine Joystick has printed an article that
features a number of HW2
screenshots, including some of the same ones in the PC Zone
article, but there is also a new
one of the Hiigaran ion
cannon frigate and the fighters
(which are now clearly Hiigaran, even though they appear
to be attacking the frigate).
Most notable in this shot is the remarkable scale
difference between the fighters and the frigate. Thanks to RealFrenchGuy
for the info!
10
December 2002:
PC Zone UK
has a HW2
article that features new screenshots (although they
appear to have been taken in the same batch as the ones we've
already seen). There are new views of the Battlecruiser,
Assault Frigate and Light
Corvette, and new ships: a Resourcer-like
vessel, and an unknown which
may or may not be the same ship. There's also text in the
article that sheds some light on the number
of races available in the game. Credit to Mnementh and
Uberjumper for the heads-up.
08
November 2002:
Added another view
of the Assault Frigate that
Molotov found on the Switch
Interactive website. Also added a bit to the FAQ
on the bogus HW2 release dates floating around.
05
November 2002:
Through the auspices of RelicNews,
Relic has released the high-resolution source images for the
screenshots that have appeared in PC Gamer and PC
Jeu. Many of them provide substantially
improved views of the ships. Battlecruiser,
Mothership, Corvette,
Fighter, Ion
Cannon Frigate and Assault
Frigate entries are accordingly updated. (Update: split
the Corvette entry into Light
and Heavy versions).
22
October 2002:
RealFrenchGuy of Esprit
Homeworld sends word that Homeworld2 screenshots have
appeared in the French gaming magazine PC Jeu. They're
the same shots from the October PC Gamer, but you can see
a little more
of the
Mothership in a few of them, and the shot of the
Corvettes is clearer. Check 'em out here
and here. I've
added the improved views to the Mothership
and Corvette entries.
19
October 2002:
Fixed up a number of things, added a lot of images, and
converted over the last of the old HW:CS pages (huzzah!).
13
October 2002:
Added more images to various entries, mostly Beast
and Somtaaw
pages, but the most notable ones that have been missing images
for a while are the Headshot
Asteroid, Taiidan
Light Defender, Kushan
Light Defender, Karos
Multigun Corvette, Crate, Mine,
and the Infected
Colony Ship.
12
October 2002:
Filled in most of
the holes in the Taiidan section, and added a lot of images. I also added a
Javascript image viewer to all the images in the Taiidan
section, so that you can click on the image to return to the
ship page; let me know if this causes problems for anyone,
because I plan to eventually use it for all the images on the
site.
10
October 2002:
Filled out the
entries for the rest of the Beast
section.
09
October 2002:
Added entries for
the Beast Acolyte, ACV,
Recon, MBF,
Processor, Attack
Bomber, Interceptor, Cloaked
Fighter, and Heavy
Corvette.
08
October 2002:
Viper114
is helping to fill out the Beast section of the site. We have
updated entries for the Beast Mothership,
Heavy Cruiser, Cruise
Missile, Nomad Moon and Naggarok.
16 September 2002:
Another
view of the Hiigaran ion
cannon frigate courtesy of herr Uber.
15 September 2002:
Uber
has secured the source images for the concept art seen in the
ECTS brochure. See them here
and here.
09
September 2002:
Added the better
quality image for the frigate
(thanks to Dawn Falcon, and Uberjumper for the heads-up).
08
September 2002:
Relic's brochure
from ECTS reveals a new HW2 logo, and what appears to be
an Ion Cannon Frigate.
01
September 2002:
I updated and
added images to a number of HW1 entries that were missing
them, including: Kushan Scaffold,
Fleet Command, Heavy
Corvette, Target Drone,
Prison Ship; Taiidan Research
Station, Battle
Stations, Hyperspace
Inhibitor; Kadesh Advanced
Swarmer.
29 August 2002:
This
is absolute friggin' genius. I also updated the links page,
which I'm pretty sure must be one of the signs of the
apocalypse.
24 August 2002:
I've added more images for the Mothership,
links to larger images for almost all the thumbnails, and
several new entries, including a corvette
and a frigate. Head to the HW2
index.
21 August 2002:
Added an entry and a short blurb for the Mothership.
17 August 2002:
Out of the clear blue sky, six screenshots from Homeworld 2
have appeared in the October issue of PC Gamer. I'm puzzled why this
would happen when the community had previously been told that
there would be no new HW2 information this year (along with an
assurance that any new information would come to the community
first), but I guess being misinformed is something that a
Homeworld fan should have become used to by now. One capital
ship and one fighter are
recognizable in the new shots, so I've gone ahead and created
entries for each of these.
18 March 2002:
In the interest of completeness, I updated the HW2
section to include the "news" that HW2 has been
confirmed as still in production, but still nowhere near
release (they're saying 2003 now), nor will there be any new information released about it this year.
19 February 2002:
I haven't updated the site recently because there's nothing
new to report; the fate of Homeworld 2 remains unclear. It's
true that there are still missing entries for Homeworld and
Cataclysm ships here; I had planned to resume updating those
section in the summer of 2001 along with the new Homeworld 2
info, but that info never arrived.
So, until such time as new information is revealed about the
future of the series, this site will remain as is. I thank you
for your patronage and wish you all the best.
12 November 2001:
Relic's "exciting" new press release is
only to say that
Sigma has been renamed "Impossible Creatures," and
that the Relic website
has been updated. There
is no new information regarding Homeworld 2. I
enjoy being misled, don't you?
On a slightly
more positive note, the updated Relic website does have some
nice previously unreleased Homeworld 1 artwork. We also have
credible information (sounds like a Pentagon briefing, don't it?)
that Relic had a HW2 section ready for the rollout, but that
it was pulled back at the last moment. So amid the frustration
is the sliver of a hope that fairly soon Relic and/or Sierra
will pull their heads out of their collective asses, resolve
whatever stupid legal wranglings they're entangled in, and
release the information which is obviously burning holes in
their pockets. I
did say a "sliver" of a hope. Again, breathe
normally and don't wait up.
26 October 2001:
Uberjumper at RelicNews
reports that Alex Garden dropped in on #homeworld yesterday to say that
the date at which he will know the date that he can give us
some dates has been pushed back to today. And, today he
dropped in to say that the date on which he will be able to
say whatever it is he's going to say is November 12. If
you understood that, please explain it back to me.
26 September
2001:
dmille over at HWUniverse has posted an
IRC log in which Relic CEO Alex Garden stopped by
#homeworld in an attempt to cheer people up. Here's the
relevant snippet:
"I thought
I would drop by and tell you guys that we can't give you any
information in the very short term, but within a month there
is going to be a whole schwack of info for
everyone!!!
I can't tell you whether
it's going to be HW2 info, or Sigma info, (or both...) but I
can tell you that it's going to be exciting info. Hell, I
already know and I'm excited. :)
I really hate the fact
that i have to give out the lame "i can't comment" actually,
cause it sucks not to be able to tell you guys what's going
on. Unfortunately, making games these days is an effort with
hundreds of people involved and I have to make sure we're
working as a team." Are you holding your breath? I
didn't think so.
21 August
2001:
Adrenaline
Vault is reporting that an "inside source" at Relic has
confirmed that Homeworld 2 is indeed being canceled. However,
Sierra still maintains that nothing has been decided yet, and
Relic has refused to officially comment on the situation.
20 August
2001: According to
RelicNews
and HWUniverse, Sierra
sources say the fate of Homeworld 2 is not yet determined, but
is rather still "in negotiations."
19 August
2001:
EvilAvatar has the
following report:
A source at
Relic sends along word that the highly anticipated 3D
space-strategy title, Homeworld 2, was cancelled as
part of the recent Sierra "Reorganization".
There is as
yet no official confirmation of this. It is also not known
whether or not Relic has the legal rights to publish
Homeworld 2 independently of Sierra.
11 July
2001:
From the rumor
mill: I received this report today through the Insidious Spy
Network™:
I'm not aware
if you know this or not, but in the next few months, info
about Homeworld 2 will be released. Also, there are 5
playable races in HW2, one of which is the Hiigarans.
A second source also indicates that there
are 5 races.
17 May
2001: Although there
was an HW2 press release scheduled for today, it did not
materialize.
22 March
2001:
Relic has
informally announced Homeworld 2. Check out
the info.
24 December 2000:
Happy Holidays, everyone. I'm temporarily without a webpage editor, so I'm updating with Notepad.
04 November 2000:
Just a small update; put up the stats for the Super
Acolyte (under the Bentusi section) and the Khar
Toba (under Kushan) and adjusted most of the ships
lists to include the Cataclysm ships.
31 October 2000:
Happy Halloween!
12 September 2000:
The ships which appear in both Homeworld and Cataclysm have different
statistics in each game; here is an example of the first of our
dual-stat entries, the Turanic Raider
Carrier. You can click on the icon at the top right of the entry to
switch between Homeworld and Cataclysm versions. The Raider
Outpost is also up.
11 September 2000:
About half of the Somtaaw pages have been updated, using the old
screenshots, but with new stats. Assembling the new screenshots is the
most time-consuming part of the update
process; there will be new screenshots, but until then the old ones will
suffice.
06 September 2000:
The first updated Cataclysm entry is up: the Dreadnought.
The figures aren't complete; I still have to figure out how the upgrades
and multipliers affect weapon damage and ship speed, but you get an idea
of the new stat types in Cataclysm.
04 September 2000:
I made a quick update to the Cataclysm Unidentified ships page. Also,
I've verified that Cataclysm uses the same .big format as Homeworld, so
we'll be able to use the .big editor to get all kinds of fun stats for
the Cataclysm ship, just like we did for the Homeworld ships.
02 September 2000:
Homeworld: Cataclysm is in stores now. Go play!
01 September 2000:
Things are still a little rough around the edges, but all the sections
are up and the site is functioning. I'll be adding more screenshots over
the course of the next week, and the Cataclysm ship entries will be
updated with new info after the game hits the stores (which should be
sometime around the 11th).
29 August 2000:
Homeworld Cataclysm
goes gold! It should be in stores in about a week (which should be just
enough time to finish this page). Meanwhile, the Taiidan
ships are up, minus the screenshots.
26 August 2000:
Things are going along nicely. Thanks to everyone who has mailed in with
suggestions and compliments. The Karos
Graveyard and Miscellaneous
sections are up; most of the sections are fairly complete (except for
screenshots) except for the Taiidan section. I'm starting to upload the
full-size screenshots and link them up.
19
August 2000:
The Turanic
Raider, Kadesh and Bentusi
sections have been populated. There will be more pics for each ship in
the finished version, as well as full-size screenshots in addition to
the thumbnails.
17
August 2000: Check out the Kushan
fighters and corvettes to see what the individual ship pages will look
like.
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