Hiigaran Interceptor

Homeworld 2

Info

Role: Anti-Fighter
Attack: 36
Speed: 325
Hit Points: 150
Cost: 500 RU (5 craft)
Armament:
1 x Kinetic AutoGun

Upgrades:
Lvl 1 Interceptor Engines:
500 RU
Lvl 2 Interceptor Engines:
500 RU

A fast, maneuverable and versatile craft designed for patrol, escort, and Cap Ship defense. The Interceptor is especially feared by non-combat vessels, strike craft, and resource operations.

"We want fighters to be useful all the time. So we have a lot of upgrades to make them better. They'll also be better for taking out subsystems. Other ships can target the subsystems, but if you send a squadron of bombers they should be able to decimate the subsystems. Kind of like in Star Wars where it took an X-Wing to disable the Death Star." - Josh Mosquiera, Lead Designer

"Fighters maybe be smaller and weaker, but their speed allows them to swoop past slower defenders and sneak in under the firing arcs of bigger ships. Without a proper balance of combined fleets, it is possible for a fighter squadron to disable even a Battlecruiser." - Dan Irish, Executive Producer

"Classes of ships range from the small and agile fighters, equipped with anything from standard weapons to powerful torpedoes, to the gigantic and slow moving, yet extraordinarily powerful battleships. Without corvette escorts to take down fighters, capital ships are vulnerable to torpedoes, without frigates your fighters will be vulnerable to the corvettes that mince them." - Dan Adams, IGN PC

The newest images (top four at right) show a new texture scheme for this fighter. I kind of liked the 15 and diagonal stripe better.

These fighters are winged, twin-engined, and appear to have a centerline weapon mount poking out the middle of a twin-pronged nose. They can be easily classified as Hiigaran by their gray-white-orange coloration and the distinctive "15" insignia. It has a rotary cannon very similar to those on the original Kushan Interceptor. 

This is confirmed to be the Hiigaran update of the Interceptor.

Images


underside shot (demo)


IGN Vault (Apr '03)


IGN Vault (Apr '03)


IGN Vault (Apr '03)


Gamer's Hell: new textures (Jun '03)


GameSpot vidcap (Mar '03)


IGN vidcap (Feb '03)


strafing early Carrier (Feb '03)


first PCGAMER shots (Aug '02)