*This page last updated: 16 July, 2013 17:39 PST.

General Notes

Great War Infantry

Movement: 2; Strength: 50; Ranged Attack: 0; Cost: 320; Requires Resource: none
Technology: Replaceable Parts; Obsolete with: Plastics; Upgrades to: Infantry
Abilities: none
Notes: The old Civ V Infantry unit now has a different icon, and is a WWI-era unit.

Destroyer

Movement: 6; Strength: 55; Ranged Strength: 0; Cost: 375; Required Resources: none
Technology: Electricity
Abilities: Indirect Fire, +3 Sight range, can see Submarines, Interception (+40%), Bonus vs. Submarines (+100%), may not melee attack.
Notes: Destroyer no longer requires Oil.

Battleship

Movement: 3; Strength: 55; Ranged Strength: 65; Range: 3; Cost: 375 hammers; Required Resources: Oil
Technology: Telegraph
Abilities: Indirect Fire (can bombard a target it can't see), may not melee attack.
Notes: Appearance based on the American Iowa-class.

Submarine

Movement: 5; Strength: 25; Ranged Strength: 60; Range: 3; Cost: 375; Required Resources: Oil
Technology: Refrigeration
Abilities: Invisible to all units except Destroyers and other Submarines, can see Submarines, can enter Ice tiles, may not melee attack.
Notes: The submarine submerges when it moves into deep water.

Anti-Aircraft Gun

Movement: 2; Strength: 32; Ranged Strength: 0; Range: 2; Cost: 375; Required Resource: none
Technology: Radio; Obsolete with: (never); Upgrades to: Mobile SAM
Abilities: Interception (100), Bonus vs. Aircraft (100), Bonus vs. Helicopters
Notes: Appearance based on the American M55 Quad-50 mount.

Carrier

Movement: 5; Strength: 50; Ranged Strength: 0; Cost: 375; Required Resource: Oil
Technology: Flight
Abilities: Can carry up to 3 aircraft, may not melee attack
Notes: Appearance based on the American Essex-class.

Machine Gun

Movement: 2; Strength: 60; Ranged Attack: 60; Range: 1; Cost: 350; Requires Resource: none
Technology: Ballistics; Obsolete with: never; Upgrades to: Mechanized Infantry
Abilities: May Not Melee Attack
Notes: Based on the deadly Maxim gun, invented in 1884 and used to devastating effect by both sides in World War I.

Triplane

Ranged Attack: 35; Range: 5; Cost: 325; Requires Resource: Oil
Technology: Flight; Obsolete with: Radar; Upgrades to: Fighter
Abilities: Interception (50), Air Sweep, Air Recon, +150% vs. Bombers and Helicopters
Game Info: Early Air Unit designed to intercept enemy aircraft.
Strategy: The Triplane can be based in any city you own or aboard an aircraft carrier. It can move from city to city (or carrier) and perform "missions" within its range of 5 tiles. Use triplanes to attack enemy aircraft and ground units, to scout enemy position, and to defend against enemy air attacks.
Notes: Flight now gives access to WWI-era aircraft. Appearance based on the German Fokker Dr.1 Triplane.

Great War Bomber

Ranged Attack: 50; Range: 6; Cost: 325; Requires Resource: Oil
Technology: Flight; Obsolete with: Radar; Upgrades to: Bomber
Abilities: none   
Notes: Flight now gives access to WWI-era aircraft. Appears to be based on the German Gotha bomber. In some shots it is named "WWI Bomber," but in others it is named "Great War Bomber."

Landship (WWI Tank)

Movement: 4; Strength: 60; Ranged Attack: 0; Cost: 350; Requires Resource: Oil
Technology: Combustion; Obsolete with: Combined Arms; Upgrades to: Tank
Abilities: Can move after attacking, No Defensive Terrain Bonuses
Notes: Combustion now gives access to a WWI-era armored unit instead of the WWII-era Tank. Looks like a British Mk.IV or Mk.V tank.

Foreign Legion

Movement: 2; Strength: 42; Ranged Strength: 0; Cost: 320; Required Resources: none
Technology: Replaceable Parts; Upgrades to: Mechanized Infantry
Abilities: +20% Combat bonus outside friendly territory.
Notes: Replaces Great War Infantry. This used to be a French Unique Unit, but in the Brave New World expansion, it is now a special unit awarded for selecting the Volunteer Army tenet from the Freedom Ideology. The player receives 6 of these units for free, and they have no maintenance cost.

Infantry

Movement: 2; Strength: 70; Ranged Attack: 0; Cost: 375; Requires Resource: none
Technology: Plastics; Obsolete with: Mobile Tactics; Upgrades to: Mechanized Infantry
Notes: The Civ V icon for Infantry now is on a unit with a graphic that looks like US WWII infantry. It has moved to Plastics.

 

Pracinha

Movement: 2; Strength: 70; Ranged Attack: -; Cost: 375; Requires Resource: none
Technology: Plastics; Obsolete with: Mobile Tactics; Upgrades to: Mechanized Infantry
Abilities: Success in combat adds resources to your Golden Age meter.
Notes: Brazilian Unique Unit; replaces Infantry. "Pracinhas" is a term for the Brazilian Army soldiers who fought in World War II for the Allies in the European theatre.

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