This page is a compendium of
information on the elements and mechanics of the latest Civilization games, assembled from screenshots, gameplay videos and
About the Analyst
This site tracks pre-release information about games in the Civilization series. Why
do I do this? Because I'm not sane -- I enjoy playing "intelligence
analyst" trying to parse data out of screenshots and assembling a coherent
picture of the game. And because it often seems that the information isn't available elsewhere.
Pardon the messy, temporary nature of the pages. They are large and
image-heavy, and frequently change. There is usually a limited window between the time the information
is available and the release of the game (at which point it becomes mostly irrelevant), and so things are rarely as
polished as I would like. Post-release, I try to keep things updated as best I
can, but there are other sources that probably do a better job as post-release
game guides (see links below).
Civilization Series Official Site:
Overviews of Civilization VI and previous entries in the series.
Well of Souls: My main website,
containing my artwork and Outsider
webcomic, and other game projects similar to this one.
Stars in Shadow: The indie space 4X game
that I'm currently working on as artist and co-designer.
A number of names get mentioned in various notes around the site, so here is
a key to who is whom in Civilization Land:
Ed Beach: Civ VI, G&K & BNW Lead Designer, Firaxis Games
Dennis Shirk: Civilization Senior Producer, Firaxis Games
Pete Murray: Marketing Associate, Firaxis Games
David McDonough: Beyond Earth co-Lead Designer, Firaxis Games
Will Miller: Beyond Earth co-Lead Designer, Firaxis Games
Lena Brenk: Beyond Earth Producer, Firaxis Games
Anton Strenger: Beyond Earth Lead Systems & Gameplay Designer, Firaxis Games
Casey O'Toole: G&K Lead Programmer, Firaxis Games
Liam Collins: G&K Designer/Developer, Firaxis Games
Tiffany Nagano: G&K Producer for 2K Games
Jon Shafer: Civ V Lead Designer, Firaxis Games
Brian Wade: Civ V Programming Lead, Firaxis Games
Dorian Newcomb: Civ V Lead Artist, Firaxis Games
Dan Baker: Civ V Graphics Lead, Firaxis Games
Garrett Bittner: Civ V Producer for 2K Games
Thanks to Greg Rozmarynowycz for his groovy stylesheet work.
8 February 2018:
Civilization VI: Rise and Fall expansion is available now. Enjoy.
6 February 2018:
Zulu has been confirmed as the final new civilization for
Rise & Fall, which released this Thursday.
30 January 2018:
Mapuche has been announced as the sixth new civilization for
Rise & Fall.
24 January 2018:
Scotland has been announced as the sixth new civilization for
Rise & Fall.
22 January 2018: Today a number of community livestreams are being
posted featuring gameplay with an R&F preview build. I will post some
links to the various previews and make
updates as the new information is processed.
16 January 2018: Firaxis/2K posted a
New Features Explained
9 January 2018:
Georgia has been announced as the fifth new civilization for
Rise & Fall.
2 January 2018: The
Cree have been officially
announced as the fourth new civilization for
Rise & Fall.
27 Decenber 2017: Chandragupta has been
as the alternate leader for India.
19 December 2017:
Mongolia has been revealed
as the third new civilization for the R&F expansion.
13 December 2017: Firaxis has a
developer Let's Play
up showing off Korea and various Rise & Fall features.
9 December 2017: Netherlands has been revealed as the second new
civilization for the expansion.
5 December 2017:
Korea has been revealed as the first new civilization for the expansion.
28 November 2017:
Firaxis/2K has announced
and Fall expansion for Civilization 6, due February 8th of next year.
17 October 2017: Firaxis has announced the addition of
26 July 2017: Firaxis has announced
Nubia as a new faction.
22 March 2017: Firaxis has announced a Spring DLC adding
Persia. They also released an
Australia DLC in February.
20 December 2016: The
first major patch
and DLC for Civilization VI are now available for download. These include
Civilization & Scenario Pack, and the Vikings Scenario Pack.
21 October 2016: Civilization VI is now available for purchase in most
regions. I'll make a final pass to update various entries to the state of the
released game as time permits. Thanks for visiting the site, and enjoy the game!
12 October 2016: An
announcement video for
Gorgo as the alternate leader for Greece is up.
5 October 2016: First Look
Russia is up. Unless there are some hidden surprises, all the civilizations that
will be in game for release have been revealed. I still have some catching up to
do on updates related to the recent gameplay videos.
29 September 2016: There are a
variety of new pre-release gameplay
videos up today, including complete looks at the tech tree and late game units.
It will take me some time to process the information.
Also, I was a guest participant in eXplorminate's
Strategic eXpanse #28 Civilization 25th Anniversary podcast, which is now
28 September 2016: First Look
blog for Arabia is up.
26 September 2016: First Look
blog for Sumeria is up.
21 September 2016: First Look
blog for Rome is up.
14 September 2016: First Look
Greece is up.
06 September 2016: First Look
Norway is up. Firaxis also did a
showcasing Norway and religion.
03 September 2016: First Look
Kongo is up.
30 August 2016: First Look
blog and video for
India is up.
23 August 2016: First Look
blog and video for
Spain is up.
18 August 2016: During Firaxis' livestream today, the leader list in
the Civilopedia was visible,
revealing all of the remaining civilizations. Greece does appear to have two
17 August 2016: First Look
video for Germany is
up. There are also a variety of new gameplay videos up from Gamescom 2016 in
09 August 2016: First look video for Scythia is up.
03 August 2016: A
previews featuring 150-turn gameplay have posted today. I have made a
variety of updates and will continue to add
more over the next few days.
02 August 2016: First Look
blog and video for
26 July 2016: First Look
21 July 2016: First Look
blog for the Aztec civilization, which is part of the pre-order bonus
19 July 2016:
First Look: China (YouTube) /
Civilization.com: Qin Shi Huang Leads China.
14 July 2016:
First Look video: The Art if Civilization VI.
12 July 2016:
First Look video: The Development Team.
8 July 2016: First Look
blog for Japan.
6 July 2016: First Look
blog on Egypt.
30 June 2016:
First Look video: Builders,
blog on automation.
28 June 2016:
England has been
23 June 2016: A
version of the E3 video with sound and music, and narration by Sean Bean is
up on the
official YouTube channel.
14 June 2016: Firaxis/2K has released two short featurettes on
Unstacking Cities and
America. Also, the
German print magazine Gamestar has revealed some information on a few
civilization uniques. I have added a few updates.
14 June 2016: Firaxis/2K has shown a
new gameplay video at
E3 that has a lot of new information. I have posted
a variety of updates.
02 June 2016: The official site posted a
City-State blog featuring three more screenshots.
01 June 2016: A few new screenshots have surfaced. See
list of updates here.
25 May 2016:
A second round of previews are out, with a short canned gameplay video and some
commentary from hands-on experience. I have updated the
overview page with most of the new information.
11 May 2016:
Civilization VI has been announced for PC with a release date of October 21,
2016. I have put up a really quick overview page
with a list of features, some preview links, and the few units visible in the
three released screenshots.
09 October 2015: The Civilization: Beyond Earth expansion Rising Tide
is now available for purchase in North America.
26 September 2015: Firaxis has revealed the fourth and final new
22 July 2015: A variety of new
previews and gameplay
videos are being released today; check the
change log for updates over the next few days.
17 June 2015: Firaxis is showing a bit of Rising Tide at E3. Check the
updates for new information and
links to previews and gameplay
18 May 2015: Firaxis has
announced an expansion for Beyond Earth, titled "Rising Tide," targeted for
Fall 2015 release. It adds four new factions, dynamic leader traits, aquatic
cities, two new biomes, and new hybrid affinity units. I have put up a
quick overview of the new features.