I think slugs are already as stealthy as they can get.
And even if you could make them even less detectable, as long as the enemy knows you're firing slugs they can adjust accordingly by not having predicable vectors.
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I think slugs are already as stealthy as they can get.
Some degree, maybe, you may know that a warship has to pursue you or head towards what you suppose their objective is, however with a 360 degree battlespace that still leaves a gigantic area in which they are able move to evade slugs, or that you will have to saturate with slugs to ensure a hit.
If a setting allows SPEHHS STELF it typically changes the doctrine way, way more than just by making mass-drivers more viable.
Yeah - predictable for you. The enemy doesn't have your current evasion pattern fed into his targeting system to adjust his aim before those maneuvers are even executed - you, however, do.
Werra wrote: ↑Tue Dec 01, 2020 11:30 amThe material must be extremely thin to cover as much space as possibly. If a bit of nebula was enough for cover, you'd think it would be easier to just release clouds of water and skip the solid stage.
Also, aren't ships in Outsider very fast and constantly dodging? How large would a barrier need to be to provide decent cover? Even at 1 gram/m² that would be quite a lot of mass to fire and forget.
90.000.000*tan(0,01°) = 900.030 kmIthekro wrote: ↑Wed Dec 02, 2020 1:29 amCombat ranges for the warring factions here (Loroi and Umiak) seem to start getting into effective ranges around 90 Megameters between ships. While the Loroi can engage up to 300 and 400 Megameters distance (and 600 Mm with the Wave Loom), the amount of damage is greatly reduced....plus the likeihood of hitting the target goes down a bit, (I imagine), once you are over a light-second distance.
I recommend you look up footage of a USNavy rail gun being fired. It’s a highly energetic event involving lots of plasma and molten metal from both the rails and the projectile sabot making a spectacular muzzle blast. Any such projectile would glow very brightly in space, like a tracer shining in infrared. No stealth about it!
Well... yeah, it fired in the atmosphere. In space however... not sure. It depends on what kind of rail gun we talking out, technically speaking.CaptEndo wrote: ↑Fri Dec 04, 2020 8:17 pmI recommend you look up footage of a USNavy rail gun being fired. It’s a highly energetic event involving lots of plasma and molten metal from both the rails and the projectile sabot making a spectacular muzzle blast. Any such projectile would glow very brightly in space, like a tracer shining in infrared. No stealth about it!
Rail guns, by their nature, require contact between the conductive projectile and the two rails. This will likely always produce at least some muzzle flash from vaporized projectile/rail material as a result of the friction and the high current flowing through the system.Chekist_Felix wrote: ↑Sat Dec 19, 2020 11:04 pmWell... yeah, it fired in the atmosphere. In space however... not sure. It depends on what kind of rail gun we talking out, technically speaking.CaptEndo wrote: ↑Fri Dec 04, 2020 8:17 pmI recommend you look up footage of a USNavy rail gun being fired. It’s a highly energetic event involving lots of plasma and molten metal from both the rails and the projectile sabot making a spectacular muzzle blast. Any such projectile would glow very brightly in space, like a tracer shining in infrared. No stealth about it!
A similar technology is currently under use with self guided artillery shells but there is a significant tradeoff; said shells exchange explosive power for accuracy (they are meant to be used against armored columns and strike vehicles from the top).
And with that in mind, you probably want to kick the torpedoes out laterally, rather than in front of you and have to worry about following in the torpedo's drive plume.