Are the Delrias/Morat, who are also descendants of interstellar empires that did alot of FTL travel, also resistant/immune to FTL jump sickness?No one knows for certain, but it seems reasonable to infer that they are both descended from ancestors who did a lot of interstellar travel, and would benefit from such resistance.
Miscellaneous Terran question-and-answer thread
Moderator: Outsider Moderators
Re: Miscellaneous Terran question-and-answer thread
Re: Miscellaneous Terran question-and-answer thread
No, but neither are they especially susceptible to it.Grayhome wrote:Are the Delrias/Morat, who are also descendants of interstellar empires that did alot of FTL travel, also resistant/immune to FTL jump sickness?No one knows for certain, but it seems reasonable to infer that they are both descended from ancestors who did a lot of interstellar travel, and would benefit from such resistance.
Re: Miscellaneous Terran question-and-answer thread
This does bring a different question. Has humanity developed any pharmaceuticals which help to negate or even prevent jump sickness?
And in the case it has, what about other species which feel it.
And in the case it has, what about other species which feel it.
Re: Miscellaneous Terran question-and-answer thread
There are drugs which mitigate the symptoms, but they do so by essentially tranquilizing the subject. They are generally not used by professional human spacers (as they are partially or wholly incapacitating), only by passengers.junk wrote:This does bring a different question. Has humanity developed any pharmaceuticals which help to negate or even prevent jump sickness?
And in the case it has, what about other species which feel it.
Other species can use similar drugs. The of the Umiak disadvantages is that because of their susceptibility to jump sickness, a large portion of the crew has to be tranq'ed up, and so Umiak ships operate at a reduced efficiency shortly after jump.
Re: Miscellaneous Terran question-and-answer thread
Do Umiak ships/fleets routinely perform 'shallower' hyperjumps (jumping farther out of the primary) to have time to recover?Arioch wrote:junk wrote:Other species can use similar drugs. The of the Umiak disadvantages is that because of their susceptibility to jump sickness, a large portion of the crew has to be tranq'ed up, and so Umiak ships operate at a reduced efficiency shortly after jump.
Re: Miscellaneous Terran question-and-answer thread
Not usually, but it depends on the situation. Most jumps are just system transits, and the farther out from the primary you arrive, the longer you have to travel through real space before you get to the next jump point. That's not an efficient way to travel, especially for the Umiak who must usually cross a significant distance to fight in enemy territory.GeoModder wrote:Do Umiak ships/fleets routinely perform 'shallower' hyperjumps (jumping farther out of the primary) to have time to recover?
In a system assault jump, arriving farther out could give the Umiak more time to recover from the effects of jump sickness, but it could also give Loroi reinforcements more time to assemble. And if the Loroi had a notion of putting ships out near the jump zone to hit the arrivals early, they could just move these ships farther out if the Umiak took to routine short-jumping. The Umiak tend to vary the depths of their assault jumps so that the Loroi can't do this.
Re: Miscellaneous Terran question-and-answer thread
Did you ever consider having each Earthly nation, or at least the biggest ones, have their own space fleets? It would have been cool to see how differently the US, the UK, and China would have built their ships.
- NuclearIceCream
- Posts: 81
- Joined: Tue Feb 25, 2014 12:32 am
Re: Miscellaneous Terran question-and-answer thread
They would all have the same ships because designing ships of different looks for the same jobs for each nation would take him way to much time and effort to be worth it.Carl Miller wrote:Did you ever consider having each Earthly nation, or at least the biggest ones, have their own space fleets? It would have been cool to see how differently the US, the UK, and China would have built their ships.
Re: Miscellaneous Terran question-and-answer thread
A way to do this would be in the form of a joint banner (TCA). I long wounded why, in Star Trek, the Enterprise always had such a human dominated crew. Then I saw this next generation episode where the Enterprise met up with a Vulcan dominated ship to drop of some refugees. Two ships, both starfleet but with different cultures onboard. While both ships had similar apperance one could bet there different priorities going on onboard.Carl Miller wrote:Did you ever consider having each Earthly nation, or at least the biggest ones, have their own space fleets? It would have been cool to see how differently the US, the UK, and China would have built their ships.
Now assume that humans where to technologically catch up with the loroi and have a joint effort to create a new line of ship those ships would superficially be similar but have still have differences. In real live nations tend to want to have their own version of common military equipment due to different needs and doctrines.
Re: Miscellaneous Terran question-and-answer thread
Prior to the formation of the Colonial Fleet in 2115, the various superstates did have their own military vessels. There weren't any space wars, so these fleets were usually small. The one time that the fleets grew in size was during the buildup during the dispute over Aldea colonization between Yinghuo and the Earth-backed Aldean colonists, but this era was comparatively short (less than 20 years), and essentially ended when the Colonial Fleet was established.Carl Miller wrote:Did you ever consider having each Earthly nation, or at least the biggest ones, have their own space fleets? It would have been cool to see how differently the US, the UK, and China would have built their ships.
But no, I haven't spent any effort to work out what they might have looked like.
This was mentioned more than once; in the original series, the Intrepid (the first ship to get eaten by the Space Amoeba) also had an all-Vulcan crew.Sweforce wrote:A way to do this would be in the form of a joint banner (TCA). I long wounded why, in Star Trek, the Enterprise always had such a human dominated crew. Then I saw this next generation episode where the Enterprise met up with a Vulcan dominated ship to drop of some refugees. Two ships, both starfleet but with different cultures onboard. While both ships had similar apperance one could bet there different priorities going on onboard.
But I think this was an afterthought. Early in the first season of the original series, Kirk would identify his ship to new aliens as the "United Earth Ship Enterprise", and the Federation wasn't even mentioned until near the end of the first season.
Re: Miscellaneous Terran question-and-answer thread
I'm finding myself a bit curious about the capabilities of the terran long range transport's capabilities for a quest I'm currently designing that takes place in Negative Hyperspace. The insider states that the crew is 25 and it's slated mostly for cargo to distant outposts, so I'm assuming that they work more or less like oil tankers currently do in terms of the on board crew. Would they also be able to convey passengers in addition to freight with the right setup? Possibly with cryosleep?
Another angle I'm looking at is how pre-contact terran technology would differ from post-contact terran technology. The Orgus vessel was no doubt studied and I recall some conversation previously where it was mentioned that they didn't have anything too remarkable, but I find myself curious for how someone who was out of the loop for a few years might note what changed and what didn't.
Yet another angle I'm considering, what was the general attitude regarding contact with aliens in the TCA prior to the Orgus arrival? Was it regarded as an inevitable eventuality that everyone had to attend at least one prep class on during training or was it regarded as a Battlestar Galactica esque "Fat chance" kind of deal? What was in their handbook and general protocol for such a case?
Another angle I'm looking at is how pre-contact terran technology would differ from post-contact terran technology. The Orgus vessel was no doubt studied and I recall some conversation previously where it was mentioned that they didn't have anything too remarkable, but I find myself curious for how someone who was out of the loop for a few years might note what changed and what didn't.
Yet another angle I'm considering, what was the general attitude regarding contact with aliens in the TCA prior to the Orgus arrival? Was it regarded as an inevitable eventuality that everyone had to attend at least one prep class on during training or was it regarded as a Battlestar Galactica esque "Fat chance" kind of deal? What was in their handbook and general protocol for such a case?
SpoilerShow
This is my Mod voice. If you see this in a thread, it means that the time for gentle reminders has passed.
Re: Miscellaneous Terran question-and-answer thread
About half of the cargo capacity of the L'Amour is heated and pressured, and so it could be converted to for passenger use. How many passengers would depend on what kind of accommodations were provided for them.Razor One wrote:I'm finding myself a bit curious about the capabilities of the terran long range transport's capabilities for a quest I'm currently designing that takes place in Negative Hyperspace. The insider states that the crew is 25 and it's slated mostly for cargo to distant outposts, so I'm assuming that they work more or less like oil tankers currently do in terms of the on board crew. Would they also be able to convey passengers in addition to freight with the right setup? Possibly with cryosleep?
It has only been a year and a half since contact with the Orgus; it seems unlikely that any significant changes to technology would have been put into common production in that short time. Much bigger changes are coming with contact with the major combatants, but that's still in progress.Razor One wrote:Another angle I'm looking at is how pre-contact terran technology would differ from post-contact terran technology. The Orgus vessel was no doubt studied and I recall some conversation previously where it was mentioned that they didn't have anything too remarkable, but I find myself curious for how someone who was out of the loop for a few years might note what changed and what didn't.
Views widely differed; some thought it inevitable, and others thought it extremely unlikely. It was a contentious issue, in part because some of the justification for expanding the Colonial Fleet was as a preparation for alien contact.Razor One wrote:Yet another angle I'm considering, what was the general attitude regarding contact with aliens in the TCA prior to the Orgus arrival? Was it regarded as an inevitable eventuality that everyone had to attend at least one prep class on during training or was it regarded as a Battlestar Galactica esque "Fat chance" kind of deal? What was in their handbook and general protocol for such a case?
However, everyone agreed on the necessity of having protocols in case of such contact. The primary concern in such a case was (assuming that the aliens didn't seem hostile) to get an alien representative into Sol system as soon as possible, so that they could communicate directly with decision-makers.
Re: Miscellaneous Terran question-and-answer thread
Question: what was the original, pre-contact motive for building the heavy cruisers? If the TCA's only purpose was policing quarrelsome colonies, it seems a bit much. Like civilian police armed with tanks. The insider says something about bigger and more powerful civilian ships, but how powerful? And how many of these? They wouldn't be dedicated military vessels, can't imagine they'd be armed or armored much.
Re: Miscellaneous Terran question-and-answer thread
hi hi
When you've got space ships that can reach relativistic velocities in the course of their primary function, getting from point a to point b in a profitable period of time, they don't exactly need to be dedicated military vessels.
- Jon's Law, part 1 and 2Any interesting space drive is a weapon of mass destruction. It only matters how long you want to wait for maximum damage. Interesting is equal to "whatever keeps the readers from getting bored."
When you've got space ships that can reach relativistic velocities in the course of their primary function, getting from point a to point b in a profitable period of time, they don't exactly need to be dedicated military vessels.
Re: Miscellaneous Terran question-and-answer thread
They're not armed, but they could be, as any engine that can power a jump drive can also power an offensive laser, and pretty much any craft can carry missiles. Some civilian tankers and cargo vessels are well over 300m in length, though most of these are slow. The civilian equivalent of a L'Amour-class transport, at 275m, 5G and with significant endurance, could make some trouble if it were armed. But the real concern for the early fleet was the "Crusher" vessels; these are 200-265m 6G civilian fast transports used for high-value cargo and for independent exploration & colonization efforts, operated by Yinghuo, the Arques Conference (a private shipping conglomerate with close ties to the Aldean government), and various Earth nations. These are unarmed but deliberately overpowered, legal within the treaty guidelines, but which are essentially unarmed light cruisers.Mr.Tucker wrote:Question: what was the original, pre-contact motive for building the heavy cruisers? If the TCA's only purpose was policing quarrelsome colonies, it seems a bit much. Like civilian police armed with tanks. The insider says something about bigger and more powerful civilian ships, but how powerful? And how many of these? They wouldn't be dedicated military vessels, can't imagine they'd be armed or armored much.
But internal threats were only half of the justification for the Fleet heavy cruisers. In those days of expansion, there was great concern about the possibility of alien contact. Shortly after its formation and the successful resolution of the Aldean crisis, the TCA was able to sell its member nations on the concept of the cruiser fleet as a hedge against the unknown. As time wore on and expansion slowed, and the expected contact did not occur, support of the cruiser program waned, and it was eventually curtailed.
Re: Miscellaneous Terran question-and-answer thread
Hmm... Now I know that the backstory for everything is far more developed than presented in the insider (which was already insanely detailed ). Any reason these were called Crushers? Was the company name? Were they deliberatly overpowered to be able to accommodate weaponry or just to be fast (not sure if that really matters though...)? Are they armored like military vessels to protect against the rigors of space (I believe you once told me that TCA ships were armored against radiation and kinetic impacts. Same kind of armor?). Did the TCA have ANY indication of present or past alien activity in this region of space (ruins, sporadic radio bursts, etc) or was it all just academic in nature?
Re: Miscellaneous Terran question-and-answer thread
"Crusher" is just a descriptive term borrowed from Haruka Takachiho's Crusher Joe novels; the name itself doesn't have any special significance within the Outsider setting. Takachiho's Crushers were well-funded, high-priced trouble consultant teams, taking assignments ranging from transportation to rescue to terraforming and everything in between.Mr.Tucker wrote:Any reason these were called Crushers? Was the company name? Were they deliberatly overpowered to be able to accommodate weaponry or just to be fast (not sure if that really matters though...)? Are they armored like military vessels to protect against the rigors of space (I believe you once told me that TCA ships were armored against radiation and kinetic impacts. Same kind of armor?).
Any vessel designed to be fast must by definition be overpowered and structurally rugged enough to endure high acceleration, and so will have many of the qualities you need for a warship. All spacecraft must have at least some protection against radiation. Almost any well-designed fast transport is going to be a good candidate for conversion to an armed vessel. They don't have heavy armor, but neither do most military vessels in the same size class, as such armor comes at the expense of acceleration.
That said, some of the fast transport vessels were deliberately designed for the possibility of such a conversion, and some were themselves converted from warships. During the Aldea crisis, both sides were in the process of building dedicated military vessels to supplement their makeshift armed transports. When the treaty was signed and destroyer-to-light-cruiser-class vessels became illegal, some of these vessels were turned over to the TCA, some were scrapped, and some were converted to fast transports.
There was no hard evidence of alien civilization, but with the discovery of primitive native life on numerous alien worlds, it seemed to be merely a matter of time. But, it's human nature to go from crisis to complacency when an expected threat doesn't manifest itself in a timely manner.Mr.Tucker wrote:Did the TCA have ANY indication of present or past alien activity in this region of space (ruins, sporadic radio bursts, etc) or was it all just academic in nature?
Re: Miscellaneous Terran question-and-answer thread
From the Insider page on tech levels:
And has humanity mastered antigravity in the 2160 setting? As far as I could see no human tech requires it.
They mastered artificial gravity. Is antigravity in the comic's setting much different from artifical gravity? Meaning does it work on different theoretical principles and/or equipment?
What, exactly, are shipstones? Doing a search on the forum doesn't show posts with this question or an explanation about it, so here it is.9 | Starfaring: (2100-2150): jump drive, interstellar travel, inertial dampers, artificial gravity, antigrav, longevity, shipstones
And has humanity mastered antigravity in the 2160 setting? As far as I could see no human tech requires it.
They mastered artificial gravity. Is antigravity in the comic's setting much different from artifical gravity? Meaning does it work on different theoretical principles and/or equipment?
Re: Miscellaneous Terran question-and-answer thread
hi hi
As near as I can tell, a shipstone was something that Robert Heinlein thought up for his novel Friday, which is basically a power cell with an unreasonably massive energy storage capacity.
As near as I can tell, a shipstone was something that Robert Heinlein thought up for his novel Friday, which is basically a power cell with an unreasonably massive energy storage capacity.
Re: Miscellaneous Terran question-and-answer thread
Yes, a shipstone is a high-capacity energy storage cell. The name is specific to Heinlein's universe, but I used it because it's brief.
In most hard science fiction settings, artificial gravity is a higher-tech item, but in the early going I had made the decision that for this comic the Rule of Cool was the primary concern, and I didn't feel like redesigning the scout into something that looked more like the Leonov from 2010. But also, the ability to force a transition from normal space to hyperspace, especially without destroying the ship or crew, does imply some mastery over the fundamentals of spacetime and gravity.
I expect that jump drive, artificial gravity and antigravity are all related technologies.GeoModder wrote:And has humanity mastered antigravity in the 2160 setting? As far as I could see no human tech requires it.
They mastered artificial gravity. Is antigravity in the comic's setting much different from artifical gravity? Meaning does it work on different theoretical principles and/or equipment?
In most hard science fiction settings, artificial gravity is a higher-tech item, but in the early going I had made the decision that for this comic the Rule of Cool was the primary concern, and I didn't feel like redesigning the scout into something that looked more like the Leonov from 2010. But also, the ability to force a transition from normal space to hyperspace, especially without destroying the ship or crew, does imply some mastery over the fundamentals of spacetime and gravity.