"Sentinel" Defense Pod

Info Here.
(take this with a grain of salt; it's not official)

CLASS: MICROSHIP
HEALTH: 500
Weapons:
ENERGY, Medium (1): 52 damage.
Special: Force Field (Level 1-3)
RU Cost: 30
 
Mass: 21
Firepower: 290
Armor: 350
Coverage: 15%
Maneuverability: high
Max. Velocity: 250 m/s
Special Action: Shield

The Sentinel has the dubious distinction of being the smallest manned craft currently serving in any Hiigaran fleet. Microships were developed by Somtaaw engineers to function purely as remote drone craft, like the Swarmer attack drone or the Leech breaching pod; the Sentinel was originally intended as an advanced mobile sensor platform. Unfortunately, as more and more design features were added to the Sentinel's specs, it quickly outpaced the control capability of even the most advanced AI. The final breaking point came when energy scientists came up with a compact force-field generator and added it to the Sentinel's systems. Flight AI's were unable to cope with the distortions created by the polarized gravity fields, and this finally had tragic results during a live test, when drone Sentinels created a full strength field and slipped out of position, slicing a Dervish frigate in half with a loss of all hands.

The Sentinel project would have been cancelled at this point if not for the efforts of a certain Aart ne Somtaaw, a rather vertically challenged junior member of the engineering team. After installing a rudimentary cockpit into the prototype and donning the lightest vacc suit he could find, Aart put the Sentinel through a punishing set of trials, using all the Sentinel's advanced systems and proving that powerful guns, long range sensors and a field generator could all function in one very small craft.

As a reward, Aart was put in charge of assembling the first Sentinel Squadron. Dubbed the War Dwarves by the rest of the fleet, these small pilots have one of the most dangerous and unglamorous jobs in the fleet: standing guard in tiny cans of plasteel, keeping an eye out for incoming threats and protecting thousands of their Kiith mates aboard the larger ships of the fleet.

Required Tech - MICRO SHIP CONSTRUCTION
Upgrade Tech - ENERGY CANNON
FORCE FIELD LEVEL 1
FORCE FIELD LEVEL 2
FORCE FIELD LEVEL 3
ADVANCED SENSORS
ARMOR LEVEL 2

"Sentinels are basically stationary defensive units, but when upgraded they can work in groups to create shields, forming a defensive wall to protect the mothership from a meteor field, or even create an enveloping cocoon that can render a rampaging dreadnought virtually invincible."

"Upgraded sentinels can work together to shield one side of a large ship or, in larger numbers, completely encase a vessel in a cocoon of missile-thwarting safety."  - Robert Coffey, CGW

"Sentinel ships are nice little stationary defensive units, but when upgraded they can work together to create three tiers of defensive shields. At the highest level, the shields will block any attack... well, any attack except the incapacitating EMP beam fired by a pair of Acolytes that have merged to form a corvette-class ACV vessel."  - Gamespot preview

"Each ship has a sensor area with two ships, the Recon and Sentinel, having a greater range then the rest of the fleet. There is a technology to upgrade, for example, a Recon's sensor range which not only increases the range at which it can see, but allows it to better spot covert ships, like the Mimic, Leech, and Cloaked Fighter (the squishy guys got their mitts on the CF in case you were wondering)."

"Sentinels are slow moving, not locked in position like probes. ...if you're only [using] a partial cover of sentinels, you can direct them through the right click menu. Sentinels hold their projectors in front of them, so when they're in shield mode, they're behind the shield, so they don't take any direct hits."

"Yes, a sentinel guarded ship can fire through the shields."Chris Stewart, Barking Dog

"Sentinels can NOT fire when shielding...how much power do you think the little guys can generate anyway? :)"  - Marcus Skyler, Barking Dog.

"Sentinels are similar to towers in ground-based RTS games, except for the fact that they can move slowly throughout the battlefield. With their large guns, you can use them effectively as mobile firing platforms. But they can also be used in conjunction to shield your ships from enemy attack. By shooting protective beams to one another, several Sentinels can form a shield in front of or, if you have enough Sentinels, completely around your ships. In addition, the shielding power of the sentinels can be upgraded to make them more effective to specific enemy attacks."  - Tal Blevins, IGN PC

 

Pics Here.
(click to view the source image)

A formation of Sentinels

Lone Sentinel

Sentinels engage shields

Sentinels forming a shield

Sentinels screening a Worker

Sentinels forming a shield around... a Sentinel?

Sentinels protect a Processor.

Sentinels, with Statistics Screen

Upgraded Sentinels forming a shield around a Worker