Adeptus Astartes Episode 2

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Warringrose
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Adeptus Astartes Episode 2

Post by Warringrose »

Didn't know where to put this but had to fanboy squee about it: https://www.youtube.com/watch?v=mfGPMJ8A0QY

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Zorg56
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Re: Adeptus Astartes Episode 2

Post by Zorg56 »

I always wonder why they dont have guy with rocket launcher to shoot in drop pod when it opens.

Tempral_Imperial
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Re: Adeptus Astartes Episode 2

Post by Tempral_Imperial »

Zorg56 wrote:I always wonder why they dont have guy with rocket launcher to shoot in drop pod when it opens.
Keep in mind that we're talking about a multi-kilometer long warship with dozens (if not hundreds) of decks. And that shipboard security likely only had a short time frame of warning for where the boarding pods were coming in. While I don't doubt that the ship armory has all sorts of heavy weapons in it, I doubt they have enough to outfit every quick reaction security team with them, or that a team carrying weapons heavy enough to destroy the pod could get in position before the Marines disembarked.

I'm interested if the latter shorts will deal with the tactical situation of the defenders. Of drastically outnumbering the Marines, but having trouble catching the Marine Boarding party in a proper kill zone due to their relative mobility compared to a heavy weapons platoon.

Dorfington
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Re: Adeptus Astartes Episode 2

Post by Dorfington »

This is of course assuming that the ship's armory wasn't destroyed during the breaching process. From the look of things, the breaching craft passed through several areas of the target ship.

If not then it would be prudent for the tactical squad to have inserted near the armory, so as to neutralize it as soon as possible and prevent the crew from arming themselves properly. That or they might have inserted themselves right where their targets (the rebel leadership) are assumed to be. Take them out quick and then exit before the crew can properly retaliate. Then move onto the next mission whilst the Imperial Navy peasantry deal with cleaning up what's left behind.

They are the Emperor's scalpel after all.

Tempral_Imperial
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Re: Adeptus Astartes Episode 2

Post by Tempral_Imperial »

Dorfington wrote:This is of course assuming that the ship's armory wasn't destroyed during the breaching process. From the look of things, the breaching craft passed through several areas of the target ship.

If not then it would be prudent for the tactical squad to have inserted near the armory, so as to neutralize it as soon as possible and prevent the crew from arming themselves properly. That or they might have inserted themselves right where their targets (the rebel leadership) are assumed to be. Take them out quick and then exit before the crew can properly retaliate. Then move onto the next mission whilst the Imperial Navy peasantry deal with cleaning up what's left behind.

They are the Emperor's scalpel after all.
I find that rather unlikely given the scale of ships used by humanity in Warhammer 40k. It'd not only be difficult to determine which knock and cranny of the ship was being used as an armory (it's huge), but it's also unlikely there'd just be one centralized armory, instead of multiple smaller ones distributed throughout the ship. It'd be difficult to get your crew armed for combat if they had to run through kilometers or corridors to get your crew armed.
Image

Besides. The fact that the Marines ran into armed and armored shipboard security upon disembarking suggests to me that the crew has been on general quarters for awhile, with armaments already distributed. This group lacking heavier weapons was likely because they were a security picket.

Dorfington
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Re: Adeptus Astartes Episode 2

Post by Dorfington »

Ah yes, I had forgotten just how huge those ships can get. Even though the ship that was boarded did not look to be of sufficient size, the points you brought up still stand.

I just love how one of it's cannons is almost the same size as that IRL navy vessel. And that's just a frigate too. :D

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Zorg56
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Re: Adeptus Astartes Episode 2

Post by Zorg56 »

Keep in mind that we're talking about a multi-kilometer long warship with dozens (if not hundreds) of decks. And that shipboard security likely only had a short time frame of warning for where the boarding pods were coming in. While I don't doubt that the ship armory has all sorts of heavy weapons in it, I doubt they have enough to outfit every quick reaction security team with them, or that a team carrying weapons heavy enough to destroy the pod could get in position before the Marines disembarked.

I'm interested if the latter shorts will deal with the tactical situation of the defenders. Of drastically outnumbering the Marines, but having trouble catching the Marine Boarding party in a proper kill zone due to their relative mobility compared to a heavy weapons platoon.
Yes, but there is no point send team with Stabbers (not even lasguns) against space marines.
They cant even damage weak points, they wont stop them even for a second.
I just love how one of it's cannons is almost the same size as that IRL navy vessel. And that's just a frigate too.
This looks epic no doubt but it is horrible design.
Barrel is a giant weak spot.
For example look at this:
https://www.youtube.com/watch?v=Y52mlhsYqiM

There is no way to penetrate 150mm pf sloped armor with 76mm gun (115mm penetration), but you shoot this giant barrel and...

Dorfington
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Re: Adeptus Astartes Episode 2

Post by Dorfington »

This looks epic no doubt but it is horrible design.
Barrel is a giant weak spot.
Well of course it's an awful design.

This setting has super human space wizards possessed by the forces of hell who can spit acid and gain memories from people by eating them. All the while walking around in armour that would in real life be almost impossible to effectively move around in, whilst totting automatic rocket launchers and shooting mind bullets from their finger tips.

40K was never meant to be taken seriously. It's all based on the rule of cool baby. 8-)

Tempral_Imperial
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Re: Adeptus Astartes Episode 2

Post by Tempral_Imperial »

Zorg56 wrote: Yes, but there is no point send team with Stabbers (not even lasguns) against space marines.
They cant even damage weak points, they wont stop them even for a second.
Well there's some benefit. Keeping pressure up on the Marines by continuing throwing guys at them lets you at least know where they are. And *maybe* can slow them down enough for your properly equipped troops with anti-tank weapons to get into position. And maybe deplete enough of the Marines ammunition that they can't kill your specialist troops as fast.

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Arioch
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Re: Adeptus Astartes Episode 2

Post by Arioch »

Why are Space Marines shooting Imperial Guard?

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Werra
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Re: Adeptus Astartes Episode 2

Post by Werra »

Traditionally because of demon possession. But in 40k, a simple accounting error can work as well.

Dorfington
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Re: Adeptus Astartes Episode 2

Post by Dorfington »

Or they're just bored. It's not like imperial guardsmen are hard to replace...

Tempral_Imperial
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Re: Adeptus Astartes Episode 2

Post by Tempral_Imperial »

Arioch wrote:Why are Space Marines shooting Imperial Guard?
First ep outlines that. https://www.youtube.com/watch?v=g-MteECxZUY

There was a failed planetary rebellion against the Imperium, and a number of leaders for it are attempting to flee on the ship. The Space Marines, acting in cooperation with the Imperial Navy, are attempting to assassinate or capture the leaders of the rebel leaders.

Tempral_Imperial
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Re: Adeptus Astartes Episode 2

Post by Tempral_Imperial »

People wondering about heavy weapons might be interested in the latest episode that got uploaded. It seems that team that got engaged initially was a more lightly armed security detail, and they started cracking out the heavy ordinance as soon as they recognized what they were fighting.

https://www.youtube.com/watch?v=CMGRa4_UjE4

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Zorg56
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Re: Adeptus Astartes Episode 2

Post by Zorg56 »

Oh god, no questions anymore, author is fapping at space marines so hard.
That multilaser is literally twice stronger then space marine heavy bolter but deal 0 damage.

Tempral_Imperial
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Re: Adeptus Astartes Episode 2

Post by Tempral_Imperial »

Zorg56 wrote:Oh god, no questions anymore, author is fapping at space marines so hard.
That multilaser is literally twice stronger then space marine heavy bolter but deal 0 damage.
How is it literally twice as strong as a Heavy Bolter? On table top if I recall the multilaser only has a +1 to the strength stat, but at the expense of having no special armor piercing qualities. It's still a heavy weapon and all, but I didn't think on tabletop it was considered an especially reliable Marine equivalent killer.

I mean that aside I think you're not considering

1. The multilaser had to shoot through multiple armored humans to hit the marine. this possibly weakened some of the shots that hit him
2. The Marine taking cover and popping smoke suggests he was in fact worried about the damage the multilaser could potentially cause
3. We don't know if he escaped undamaged yet. Next episode might open with this guy in question showing cases of being wounded or his power armor being compromised

Roeben
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Re: Adeptus Astartes Episode 2

Post by Roeben »

Going by what I know of Warhammer 40k lore, It seems accurate that the Space Marine wasn't instantly gibbed by the multilaser. However, I would expect to see that particular Marine retreat afterwards. If his armor was "merely" ordinary Space Marine armor, then I would expect that he's taken wounds near the joints and is better left out of commission. This is exactly the kind of situation Space Marines are for.

If he's unscathed or merely has scorch marks on his armor, I'll call it wankery.

Dorfington
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Re: Adeptus Astartes Episode 2

Post by Dorfington »

If you pay close attention to his armour you can see where the multi-laser has struck, leaving pock marks. The barrage also seems to force him back briefly whilst using a smoke screen, so it can be assumed that whilst his armour can weather such a barrage for a while, the marine isn't too keen to do so.

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Zorg56
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Re: Adeptus Astartes Episode 2

Post by Zorg56 »

The problem is they are not good soldiers in here. They literally step in evry trap that was in front of them. And evry one of this traps must work. Both autocanon and multilaser.
Space marines must win because they are great soldiers- they know where ambush will be even without scouting since they have hundreds years of battle expirience.
Like this multilaser shouldnt even hit space marine since he would spot it and immidiatly hide even before it will fire, same with autocanon- space marine will kill gunner even before it can open fire.

Not this SPEHS MAHRINES AMOR IS STRONK.
Put Ogryn in power armor and you will get better space marines then this ones.

P.s. and bolt pistol should have no problem with multilaser shield.

Roeben
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Re: Adeptus Astartes Episode 2

Post by Roeben »

They are overconfident, not because they are bad or incompetent, but because they outmatch the enemy so completely that they can move at a faster pace. You still see them flank enemy positions within seconds of them being revealed. They use smoke grenades for cover, etcetera. An ogryn in power armor would never be able to perform those tasks.

And Space Marine armor IS stronk.

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