Search found 135 matches
- Fri May 22, 2020 4:53 am
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
Human running on tarmac as fast as they can without shoes will tear up their feet, the same human running on sand or dirt does not have that problem. Humans can't exist because they get damaged running at 20km/h on tarmac... using your argument... Right? Strawman argument much mate? Tanks moving at ...
- Thu May 21, 2020 11:09 am
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
Were talking tracks not tires, which doesnt really matter. I was pointing out some battletech mechs(the madcat) on a single foots surface area is greater then a tanks, Madcat would have less ground pressure then a tank even on one foot. PS the M1 used for the wiki is the original mass 54t from Theor...
- Wed May 20, 2020 7:44 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
Humans have lower ground pressure not higher then tanks. Even listed on Wiki https://en.wikipedia.org/wiki/Ground_pressure Do you have some math to explain shearing would be a problem? Cranes capable of lifting massive amounts exist and they are made from steel. The majority of their weight is count...
- Tue May 19, 2020 1:49 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
Joints are always going to be a weak point, the limbs would have plates that overhang just like medieval armour and you can make them as thick as you want. They have gaps and in plate armour they had chainmail under it. If you are talking about this chainmail under the plate joints to deal with the ...
- Mon May 18, 2020 8:32 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
VTOL aircraft, Harrier Jump Jet is from the 60s. Earth Gravity and Atmosphere and proven track record of functionality. But vertical landing rockets? The US did that on the moon in the 1960s! Okay, yes, less gravity, but then McDonnell Douglas did the Delta Clipper prototype in the early 1990s... so...
- Sun May 17, 2020 8:43 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
You can't make something unless you dream it first, Human technology would not have advanced without imagination. Seriously though... how about we settle this argument when mechs are actually a thing? This is getting stupid. I think everyone can agree that mechs require at least a little suspension ...
- Sun May 17, 2020 4:54 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
Incorrect on all points. Thats RHA, which is not physically used in protection of modern vehicles. Generally it refers to MIL-DTL-12560K or like RHA.(basicly what was used in ww2) Cheap modern steel armour is Dual hardened rolled steel, two different plates one on the back thats softer and one on th...
- Sat May 16, 2020 11:32 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
I decided to do a integrity check at the start after responding to the original attack about 5 ton mech ;) You know the Mech weight I gave and armour of 20mm? It was a lie, totally made up to be far heavier. I wanted to see if. 1.People would check what I wrote. 2.If it actually was wrong in favour ...
- Sat May 16, 2020 7:54 am
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
You should really look things up and do some math before stating things as fact. Hellfire single stage HEAT warheads were failing vs modern armour, new warheads were designed, they went into use in 2012 I added possible weapon systems showing what a mech would look like, the specific missile actuall...
- Fri May 15, 2020 6:23 pm
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
You are right 5 tons is a little light... Using real materials with the worst armour possible it equals around 13.5tons... But its very heavily armed. 20mm thick modern steel armour will provide level 3 base protection(STANAG 4569) on a flat faced armour, however the curved nature of the limbs and b...
- Fri May 15, 2020 1:57 am
- Forum: Outsider Discussion
- Topic: How to Make Mecha Work in a realish setting
- Replies: 224
- Views: 91359
Re: How to Make Mecha Work in a realish setting
Can't help but wonder if people that think a Mech couldn't be viable are the same types in WW2 that thought battleships were King. 1 dive bomber doesn't seem like much on paper vs any battleship, yet history proved even one was dangerous to a battleship. Mech vs Tank is the same Its not about 1 mech...
- Thu May 14, 2020 10:52 pm
- Forum: Outsider Discussion
- Topic: Outsider 181: Foot-in-Mouth Disease
- Replies: 23
- Views: 12556
Re: Outsider 181: Foot-in-Mouth Disease
No you can't, thats SJW bullcrap where if someone feels like your being racist towards them you "ARE RACIST". To be insensitive one must first have something they could have seen and noticed, since he wasn't aware of her worlds situation and she didn't show any outward signs for him to pick up on he...
- Sun Nov 10, 2019 5:08 am
- Forum: Outsider Discussion
- Topic: Outsider Tech: Sensors
- Replies: 23
- Views: 8940
Re: Outsider Tech: Sensors
Only hyperbole is saying NASA when its actually ESA. Look up Search for Anomalous Gravitation using Atomic Sensors If funding is approved(they can keep it within X cost) a probe will be given Quantum Gravity sensors and ejected from the solar system, its job to map the density of objects too dark an...
- Fri Nov 08, 2019 12:44 am
- Forum: Outsider Discussion
- Topic: Outsider Tech: Sensors
- Replies: 23
- Views: 8940
Re: Outsider Tech: Sensors
may want to contact NASA then and tell them their plans to map objects to small/dark/cool for normal detection methods to detect by sending probes with Quantum Gravity sensors into the outer solar system is doomed to fail. They seem to think they are more then good enough for EXACTLY that. hi hi Qua...
- Wed Nov 06, 2019 7:11 pm
- Forum: Outsider Discussion
- Topic: Outsider Tech: Sensors
- Replies: 23
- Views: 8940
Re: Outsider Tech: Sensors
Quantum gravity sensors are already being used for things such as mapping oilfields and the flow of underground rivers and detecting different types of ore deposits. While a single ship may have trouble mapping a large area quickly a fleet would not, interpolating the data of each vessel would give ...
- Tue Nov 05, 2019 1:59 pm
- Forum: Outsider Discussion
- Topic: Outsider Tech: Sensors
- Replies: 23
- Views: 8940
Re: Outsider Tech: Sensors
Gravity can always be detected in real time, gravity waves(ripples) in space itself travel at the speed of light but its a forgotten inconvenience that gravity experiments show the suns real position and not its 8min light lag position is effecting Earth in real time. I say inconvenience because its...
- Mon Oct 14, 2019 8:34 am
- Forum: Outsider Discussion
- Topic: WIP Discussion (Part 1!)
- Replies: 2709
- Views: 1834933
Re: WIP Discussion (Part 1!)
Just to put a dampener on all the "sex" innuendo. Loroi body temperature is significantly lower then humans at 27c, for a human it would be closer to having sex with a corpse. 10c lower is significant. So unless Loroi heat up when sexually active it wouldn't really be enjoyable for humans. Well most...
- Fri Oct 11, 2019 4:19 am
- Forum: Outsider Discussion
- Topic: Terran Nuclear Tech (split from Terran Q&A)
- Replies: 91
- Views: 34013
Re: Terran Nuclear Tech (split from Terran Q&A)
That quote proves my point... at 400000km none of the ships in outsider over 350m can really dodge a light speed weapon. also I'm skeptical about the feasibility of accurately focusing a beam from turret aboard an accelerating, maneuvering ship against a target 300,000 km away. I would think you'd h...
- Thu Oct 10, 2019 7:25 pm
- Forum: Outsider Discussion
- Topic: Terran Nuclear Tech (split from Terran Q&A)
- Replies: 91
- Views: 34013
Re: Terran Nuclear Tech (split from Terran Q&A)
Don't believe thats correct, how do you account all the light speed particle weapons having different effective ranges if its only accuracy? You should consider that in Outsider weapon ranges are given at which the combatants can expect to score a damaging hit. That means that a slow moving ship wit...
- Thu Oct 10, 2019 3:54 pm
- Forum: Outsider Discussion
- Topic: Terran Nuclear Tech (split from Terran Q&A)
- Replies: 91
- Views: 34013
Re: Terran Nuclear Tech (split from Terran Q&A)
Its using the same exact power but over a wider area meaning the lower peak energy density through the lens and perhaps even power cables. No reason it should produce more heat and i would even argue it should produce less waste heat and be easier to manage. Terran BattleCruiser already has a spinal...