Last
Update:
Friday, February 07, 2014
Tempest Interiors
The Loroi ship interiors are mostly off-white or gray;
the variations in color are almost entirely due to lighting. Since
the Loroi characters themselves are so colorful, it seemed wise
to keep the environments somewhat subdued.
Bridge layout |
Bridge chairs |
Bridge CON1 console color
concept |
Bridge visualization |
Corridor junction overpaint |
Corridor door overpaint |
Console "bend test" |
Bridge 3D mockup |
Console graphic elements |
Chair base concepts |
Bridge layout revision |
Chair base revision |
Transparent floor idea |
Bridge island steps |
Bridge aft section concept |
Bridge lighting test |
Highland Interiors
The interior of the Loroi shuttle was a bit challenging to model
because of the restricted space that the virtual camera has to
move around. A bit like a real movie set, the sides had to
be designed so that they could be removed to make room for
the camera.
Deck plan |
Shuttle chairs |
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Planetary Exteriors
A few outdoor concepts. There are only a few outdoor settings in
the comic (well... one, actually), but I did a few of these as
illustrations for the Insider pages.
The Teidar academy at Deinar |
A Taben sailing vessel |
The Perrein shadowlands |
A Maia grain field |
A desert on Mezan |
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Other Interiors
The red-lit Umiak interiors are meant to give a more
unfinished, claustrophobic feel than the spacious, clean Loroi
interiors.
Kikitik's bridge |
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More to come!
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