Turanic Raider "Brigand" Missile Corvette

Homeworld Statistics

Class: Corvette
Build Cost
: 290 RUs
Build Time: 1 s
Maneuverability: Medium
Acceleration
: 150 m/s^2
Max Velocity: 500 m/s
Hit Points: 1,400
Fuel Capacity: 30,000
Firepower: 320*
Coverage: 60%
Mass: 775 tons

Salvage No.: 1
Nav Lights: 0
Special Abilities
None

Required Tech:
None

Weapons: Damage: Range: Fire Time:
2 Missile Launchers 15-35 6.000 m 4.0 s
Info

*The stats listed above reflect the older version of the Brigand, except for the Firepower rating, which is from the Cataclysm era.

Most battles involving Turanic raiders are small fleet actions. Standard Raider tactics are to engage a target with a flight of Bandit Interceptors, which provide cover and distraction for a flight of Thief Corvettes which dock with and take over the prize. If any sort of defenses are expected, however, it is often the Brigand-class Missile Corvette that provides the quick and deadly striking power needed to overwhelm any escorting fighters or corvettes.

The Brigand follows standard Turanic Corvette design philosophy, wedding a heavily armored hull with an overpowered engine; the price to be paid is a reduction of crew space and minimal life-support. The twin medium missile bays are mounted in typical Turanic fashion on either side of the cockpit. The vessel carries two crew seated back-to-back; a pilot facing forward and a weapons officer behind him, both supported by the liquid membrane environment needed by most Raiders.

Brigands have the most difficulty in dealing with enemy fighters, which employ high-speed strafing runs and tight turns that can throw off the heavy missiles. An experienced Brigand weapons officer will wait until a fighter decelerates for the return pass before firing off a volley of missiles; this often guarantees a hit before the fighter can pick up sufficient maneuvering speed to dodge. Brigands have the greatest advantage over Hiigaran and Republican Ion Beam Frigates, which have difficulty bringing their main gun to bear on the rapidly turning Brigands. Raiders have been known to employ Brigands in large attack groups of 15 to 20 and attack large capital ships such as Destroyers and even Carriers. It can be a terrifying sight seeing nearly two dozen Brigands, each firing twice a second, circling a burning Carrier as missile after missile slams into her hull. If significant support doesn't arrive quickly, the Carrier must choose either surrender or destruction — there is no other option once the Raiders spring this kind of surprise.

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