Turanic Raider "Lord" Attack Carrier

Cataclysm Statistics

Click for Homeworld version

Class: Mothership
: 3,200 RUs
Build Time: 300 s
Support Req.: 0 SUs
Maneuverability: low
: 35 m/s^2
Max Velocity: 235 m/s
Hit Points: 96,000
Repair Rate: 25/10 s
Sight Radius: 9,000 m
Firepower: 7,500
Coverage: 40%
Mass: 109,000 tons
EMP Stun: 0.75 s
Leech Dam.: -
Support Supplied: 50 SU
Salvage Points: 1
Repair Droids: 0
Nav Lights: 10
Leech Points: 17
Required Tech:

Special Abilities:
Build Ships
Receive Resources
Repair Strike Craft



Weapons: Mult.: Damage: Range: Fire Time:
10 Medium Mass Drivers 1.0 20 5,500 m 0.1* s
2 Large Ion Cannons 1.5 24  6,500 m  5.0 s 
*Burst fire; burst length 1.8 s, burst wait 1.1 s.

The Turanic Raider Lord-class Attack Carrier Rancor has the dubious distinction of being the first heavy capital ship to be destroyed in the Homeworld War. The Rancor and her fleet had been ordered by the Imperial Frontier fleet to intercept and destroy any ship attempting to leave the Kharak System. After easily destroying the unarmed research vessel Khar Selim, the Rancor found herself badly outmatched by the immensely powerful Mothership and was eventually destroyed.

On paper, the Lord-class Attack Carrier is a powerful and inspired design. While small for a Carrier—less than half the size of an Empress-class Carrier—it is relatively maneuverable and well armored, and carries an ion beam cannon as its main weapon. This gives it an offensive punch unmatched by any other Carrier design currently in production. Unfortunately, in operation these attributes detract from one another, making the Lord the least effective vessel in Turanic operation. While the ion beam is devastating against single targets, it is relatively useless against corvettes and strike craft, and it also robs the Lord's point defense turrets of power in the heat of battle. The higher speed and maneuverability of the Lord is useful when bringing the main gun to bear or entering combat, but it is nearly impossible for Raider pilots to take off or land via the Lord's relatively narrow launch bay while the Carrier is making violent combat maneuvers. The Lord's small size makes it easier to deploy, but at the cost of having a smaller and less effective construction bay than that of a standard Carrier, and this undermines much of the purpose of fielding a Carrier in the first place.

The Lord-class Attack Carrier could be a potent offensive unit if deployed in large attack groups, but this seems to be utterly against Turanic Raider tactical doctrines, which always seem to place the Carrier at the rear of any battle. As it is, a vessel from the Lord line of Carriers will remain a dangerous foe when cornered, but a second-rate ship when on the attack.

(Despite the assertion of this article that the Lord is small, it's significantly larger than either the Kushan or Taiidan carriers.)