The Seejur was
an ancient combat shield from the early kiith wars on Kharak.
It is meant to be worn strapped to the forearm, and has
three sharp spikes mounted along the rim and pointed
forward. This allowed skilled warriors to block a critical
blow and then drive the sharpened spikes into the enemy with
the same motion. When Hiigaran fleet intelligence first
studied combat data concerning the triple-gunned Taiidan
defense fighter, "Seejur" was an obvious codename
for this heavily armed and armored fighter.
The Seejur is
designed to stay with larger Frigate- and Destroyer-class
ships in tight guard formation. Its triple rapid-fire rail
guns are optimized to deliver a large number of high-speed
armor-piercing rounds against small, fast-moving targets.
The Seejur shunts nearly 50% of its drive plasma into its
maneuvering vents, giving it the ability to rotate on its
center of gravity at amazing speeds, and this allows a pilot
to bring the Seejur's guns to bear anywhere in its combat
sphere in less than a second. Unfortunately, this rotational
speed has been achieved at the cost of main drive power, and
the Seejur is very slow for a fighter, causing many to refer
to it as a free-range turret.
A Seejur
functions well in its primary role as a close-support escort
for larger vessels, but often takes terrible losses, as any
incoming fighter wing will automatically target the defense
fighters to clear the way for incoming bombers and attack
corvettes. The Seejur can deliver withering fire against the
first few fighters entering their range, but their low speed
makes them a sitting target as larger numbers of fighters
sweep in at high speed. Despite the high rate of fire of the
triple rail guns, the advantage in fighter combat goes with
the faster ship, and the Seejur's only hope of survival is
to throw back the attackers in the initial barrage.
Standard
Hiigaran attack doctrine concerning Seejurs is to attack in
tight formation and concentrate on one vessel at a time.
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