Class:
Non-Combat
Build Cost:
680 RUs
Build Time: 65 s
Maneuverability: Low
Acceleration: 75 m/s^2
Max Velocity: 300 m/s
Hit Points: 13,600
Repair Rate: 100/5 s
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Firepower:
-
Coverage: -
Mass: 79,000 tons
Salvage No.: 3
Dock Points: 9
Nav Lights: 6
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Special Abilities:
Refuel Fighters
Dock Harvesters
Required Tech:
Capital Ship Drive |
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Weapons: |
Damage: |
Range: |
Fire
Time: |
None |
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Info |
Over a decade ago, while Kushan
scientists were researching alternate methods of
Faster-Than-Light travel, a curious micro-wormhole effect
was achieved by charging two quantum plates and then
separating them. While particles would pass instantaneously
from a hole in the center of one plate to the other
regardless of distance, the research led to a dead end. The
first problem was one of power; even with large ground-based
fusion reactors linked to the system, the wormhole effect
could only be expanded to something the size of a fist.
While this might have made for an interesting weapon
delivery system, the other drawback was that whatever
entered the wormhole emerged as a stream of undifferentiated
molecules.
Logged in the data-banks as nothing more than a curiosity,
the wormhole pipe lay unexploited until Fleet logistics
began trying to find a way around the weakness of extended
supply lines. Since the Mothership was vulnerable to attack
if it came too close to contested resource fields, logistics
asked for a resource controller ship that could handle and
process shipments from multiple Resource Collectors.
Unfortunately, while setting a Resource controller at the
edge of the resource rich area would reduce the trip time
for the collectors, it did little to speed up the transit of
the raw materials to the Mothership's foundry. Luckily, a
fleet engineer stumbled across records of the wormhole
effect and suggested this as the perfect mode of
transporting resources from the collector to the Mothership,
since collectors already had reduced the resources to a
stream of elemental atoms. Using a capital ship hull to
support the massive power plant needed to maintain the
quantum tunnel, engineers created what was, basically, a
slow-moving mobile base that would speed up re-supply by an
order of magnitude.
A welcome side effect of the large reactor system was that
the resource controller could also serve as a refueling base
for 6 fighters and 2 corvettes at a time.
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