One of the
benefits of a larger Fighter frame is the ability to modify
a Strike Craft to carry powerful directed energy payloads.
The plasma bomb system draws high-energy plasma from the
Fighter's fusion torch drive and vents it into a small
magnetic containment sphere mounted aboard a direct fire
missile. The plasma venting occurs in the split second
between the pilot firing the bomb and the bomb actually
leaving its cradle. Upon impact with the target, the bomb's
containment sphere ruptures and releases the near-fusion
plasma in a single massive burst. While the missile is
unable to accurately target fast-moving Strike Craft, it can
be devastating to slower-moving Capital Ships. This complex
and powerful weapon system leaves a Strike Craft without any
room to mount other weapons.
After the costly battle with the Taiidan fleet that had been
responsible for the Burning of Kharak, it became clear to
Fleet Intelligence that the Hammer-class heavy corvettes
that had been so effective against enemy fighters at Selim
Point and the Great Wasteland were now taking serious losses
at the hands of Taiidan capital ships. Fleet Command put the
task to the research division to develop a strike craft that
could deliver lethal damage to enemy capital assets and yet
still maintain the speed and maneuverability to avoid the
turreted heavy weapons of the larger targets. Research crews
set to work on a heavier, more potent version of the
standard mass driver cannon that was present on existing
fighters and corvettes. However, initial trials quickly
revealed that this goal was impractical, as the heavier
weapon inevitably caused severe stress fractures to the
small fighter frame.
Searching for another
solution to the problem, a
young research technician noticed that the Intelligence
division already had examples of captured Taiidan weaponry
that might meet the requirements laid out by Fleet Command. After analyzing
records of the captured Taiidan Kudaark-class assault
frigate, the research team devised a miniaturized version of the plasma bomb launcher that
had been installed in the captured frigate. The crash
development program that ensued became as famous for its
short development cycle as for the plasma venting accident
that resulted in the exposure of six decks of the
Mothership's testing facilities to the hard vacuum of space.
The
resulting design, designated the 'Thunderbolt' Attack
Bomber, was something of a compromise. Because of the size
and power requirements of the plasma containment and
launching mechanisms, the Thunderbolt would be slower than
most pure fighters and unable to mount any additional
anti-fighter weapons with which to defend itself. Still, the
impressive damage-dealing potential of the design revealed
in trials convinced planners to go forward with production.
The
baptismal combat engagement of the Thunderbolt against an
enemy carrier resulted in the loss of the entire 10-craft
wing, but left the target carrier crippled and burning; it
was later finished off by a flight of Arrow scouts sent to
survey the battlefield. Appalled by the losses but
encouraged by the results, tactics were altered to ensure
that Thunderbolts would always be escorted by a wing of
faster light and heavy interceptors, as much to distract the
guns of the target frigates as to protect them from enemy
fighters.
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