Info Here.
(take this with a grain of salt; it's not official)
CLASS:
FIGHTER
HEALTH: 200
Weapons:
ENERGY, Small (1): 22 damage.
Special: Detection Ability
RU
Cost: 40
Mass:
33 tons
Firepower: 18
Armor: 120
Coverage: 10%
Maneuverability: very high
Max. Velocity: 1050 m/s
The Seeker class of
deep reconnaissance and survey vessels was one of the first original
designs produced by the Kiith Somtaaw Engineering families. The first
priority of the Somtaaw mining fleet was to find and process the
rarest and most valuable resources to be found in deep space,
especially exotic volatiles and super-stable elements. To this end,
Somtaaw purchased the manufacturing rights to the Heavy Neutrino
scanning array from Kiith S'jet. While the unusual size of the
scanning array means it is usually placed on research platforms or
Frigate-sized explorers, Somtaaw needed the array to rapidly search
entire systems at relatively close range. To that end, Somtaaw
Engineers have basically wrapped a simple cockpit and maneuver drive
around the array. While the shakedown period for this design was
extensive, due to the unorthodox approach, the result is a high speed
recon platform that has the attributes of a standard light fighter and
the sensor abilities of a ship 20 or 30 times the size and expense.
While the initial
prototype was unarmed, repeated encounters with Turanic raiders
convinced Somtaaw Fleet Command that the Seeker needed to carry some
sort of weapons system. In the end, a light mass driver was
jury-rigged on a belly mount, which gives the Seeker a limited
self-defense capability that can usually deter raiders until the recon
ship can use its superior speed to escape. While the main function of
the Seeker's array is to scan for minerals and radiation signatures,
it is quickly reconfigured to track vessels.
As a result of the fact
that most recon patrols require spending long periods of time in a
small cockpit, many Seekers pilots are young, single women of smaller
stature. This has led to deep recon missions being referred to as
"Heartbreak Patrols"…but whether this is more to do with
the stress they put on fledgling relationships or the disruptions
caused by these pilots making up for lost time upon their return is
not known.
| Required
Tech |
- |
NONE |
| Upgrade
Tech |
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ADVANCED
SENSORS
ADVANCED FIGHTER DRIVE
ENERGY CANNON
ARMOR LEVEL 2 |
"Recons can spot mimics. In fact it's
part of their function to ferret out cloaked or disguised ships."
"Each ship has a sensor area with two
ships, the Recon and Sentinel, having a greater range then the rest of the fleet. There is
a technology to upgrade, for example, a Recon's sensor range which not only increases the
range at which it can see, but allows it to better spot covert ships, like the Mimic,
Leech, and Cloaked Fighter (the squishy guys got their mitts on the CF in case you were
wondering)." - Chris Stewart, Barking Dog
"Recon: The Somtaaw version of a scout. The 15 years
since the original Homeworld have seen marked improvements in technology, as
the recon's engine seems more powerful than the original scout's. Plot a series
of waypoints into the far reaches of the fog-of-war area, and you'll be
surprised at how quickly they complete their patrol. If you run into an enemy
fleet, these ships are fast enough to flee without sustaining much damage.
Don't use them for any actual combat though. ...like in Starcraft, each unit has an
individualized voice. Recon ships are piloted by cocky women, while worker
ships are staffed by tired old men." - Thierry Nguyen,
Gamespot
The Recon is a fighter-sized ship that
appears to perform the same function as both the Scout and Proximity Sensor.
It is armed, but lightly (as the Scout was in Homeworld).
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Pics Here.
(click to view the source image)







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