Class:
Corvette
Role:
Attack
bonus to ships in radius
Speed: 215
Attack: 0
Hit Points: 600
Cost:
?
Armament:
none
What
this ship lacks in firepower is made up in sensors
equipment, armor, and the bonus it gives to friendly units
within range. The antenna array sprouting from the hull both
coordinates attacks and provides a morale boost, as the
Command Corvette more often than not is crewed by ranking
officers and favorites of the Crusade’s warlord.
"The
sequel actually has many more special units than the
original game did, including probes that disrupt enemy
sensors in an area, a Vaygr command corvette that improves
the accuracy of nearby ships, and defense platforms." -
Sam Parker, GameSpot
This
squadron of three corvettes is seen in a recent video from
the official Sierra site. They appear to be longer than the standard
corvette, form a squadron of three (instead of four, as is
common for most Vaygr corvettes), and have angled
antenna-like projections topside. A combination of elements
that makes them the prime candidate to be the "Command
Corvettes" mentioned in the above quote.
We
have also since seen them in another
screenshot, and a piece of concept
art.
Although
they are shown here in groups of three, they appear to be
single craft in the final game.
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