Class: Corvette
Role: Anti-Corvette
Attack: 54
Speed: 215
Hit Points:
1,200
Cost: 625 RU (3 craft)
Armament:
1 x Pulsar Turret
The
Pulsar Gunship utilizes a short wave Ion Beam cannon, dubbed
the Pulsar by Hiigaran scientists, as its main weapon. What
it lacks in power it makes up in size, rate of fire, and
coverage. Mounted on the Gunship chassis, the pulsar turret
has 360 degrees of coverage, allowing it to target Corvettes
effectively. The Pulsar is also powerful enough to punch
through Frigate armor.
Based
on captured Vaygr technology, the Pulsar Gunship utilizes a
short wave Ion Beam cannon as its main weapon, dubbed the
Pulsar. The Pulsar fires at a high rate of fire, allowing it
to target fast moving ships. The Pulsar is also powerful
enough to punch through Capital Ship armour.
"...these
are Pulsar Corvettes, which include the ability to fire
against larger ships, including frigates. This corvette
includes a larger weapons array on top of it, so of course
that can make it a
formidable opponent in numbers to attack larger
strike groups, while still remaining nimble enough that
it’s not going to take damage in its
attack." - Dan Irish, Executive
Producer
"There's
a tactical component to grouping your ships together. If you
have a group of battlecruisers, you can defeat them with
anti-capital ship strike craft, like plasma bomb launchers
or anti-frigate corvettes." - Dan Irish, Executive
Producer
The
armament listed in the Anark
Ship Viewer item for the Pulsar Corvette is incorrect;
it lists a minelayer as part of the armament, which is
wrong. For those who are wondering how I know this, first
take a look at the dedicated Minelayer
Corvette, and note that the minelayer device is very
large, taking up a huge portion of the ship's hull. Second,
Relic sources have confirmed that both of the Anark-viewer
ships have incorrect armament listings. Why Sierra has not
fixed these, I do not know.
The
pulsar beam weapon does appear different from the familiar
ion cannons; it looks as if bright pulses are being sent
down a dimmer carrier beam. On one
of the images there appears to be a sort of sine-wave
component to the pulse, almost like the
"rail-guns" of Quake. In a recent gameplay video,
it can be seen that the weapon fires rapidly, perhaps more
than one pulse per second. In more recent shots, the beam
appears orange-red. In the demo, the beams are blue and are
more like conventional ion beams, but firing in quick
pulses.
In
almost all of the shots leading up to the demo, there is a
kinetic turret in the belly of the craft but it never
appeared to swivel or fire; in the Anark data, it is listed
as being fixed forward. In the demo, this turret has been
removed altogether.
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