Role: Resource
Drop Off
Attack: 80
Speed: 225
Hit Points:
18,000
Cost:
RU 800
Armament:
8 x Hull Defense Guns (gimbal)
This
Frigate-sized vessel can be deployed close to resourcing
operations. Adding two new drop-off slots, just one refinery
can double the output of your supply ships.
"Using
Assault Corvettes to guard Bombers will make them more
effective just as bolstering your resourcing operation with
a Mobile Refinery increases the productivity of your
operation." - Geoff Thomas, Assistant Producer
"To
balance RU intake and consumption, there will be an optimal
ratio between Resource Collectors, RU pocket size and Drop
Off location (such as a Carrier or Mobile Refinery). While
games like Age of Mythology have only just begun
experimenting with mobile resource drop off points, these
have been a staple since Homeworld and add a level of
strategic gameplay. Players can spread their resourcing
operations to harvest from multiple locations. The benefit
is increased RUs being collected; however, this also spreads
the player's forces. Deciding when to expand and when to sit
tight is an integral element to the multiplayer game." -
Josh Mosquiera, Lead Designer
This
vessel is the HW2 equivalent of a Resource
Controller (in other words, an alternate drop-off point for
the resource harvesters). The
term that has been used for this sort of vessel in the
interviews is "Mobile Refinery."
It
has the same yellow coloration as the Resourcers, is seen in
formation with them near the Mothership, and Resourcers are
shown docking with one of the two ports on its sides.
It
looks a little bit like the old Taiidan support frigate, which is a
cool thing in my book. It has 8 guns that can give serious
trouble to attacking fighters.
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