Special
Version: Elite
Gunship*
Speed: 226
Attack: 112
Hit Points: 3,000
*Several
squadrons of Elite Gunships are awarded to the player in the
second single-player mission if the sixth crew transport is
rescued.
The Gunship’s
twin turrets are kinetic weapons, firing slugs at extremely
high speeds. While most Cap Ship armor can turn this fire
away, strike craft are torn to shreds, making the Gunship an
extremely effective defense against Interceptor, Bomber, and
Lance squadrons.
The Gunship
provides close range anti-fighter support in both
offensive and defensive roles. Its twin-linked kinetic
weapon turrets make this corvette ideal for hunting down and
eliminating squads of enemy fighters and bombers. Although
heavily armored for its class, the Assault Corvette is
vulnerable to Frigates and other Capital Ships.
"Classes
of ships range from the small and agile fighters, equipped
with anything from standard weapons to powerful torpedoes,
to the gigantic and slow moving, yet extraordinarily
powerful battleships. Without corvette escorts to take down
fighters, capital ships are vulnerable to torpedoes, without
frigates your fighters will be vulnerable to the corvettes
that mince them." - Dan
Adams, IGN PC
Though
previously referred
to as an "Assault Corvette", this craft is called
a "Gunship" in the beta, demo and final builds.
One
clear advantage the Hiigaran corvettes have over their
Kushan predecessors is full 360º turret coverage, allowing
them to make full-speed, slashing passes at their targets,
firing even while pulling away, whereas Kushan corvettes
were forced to remain pointed at the target and slowly
side-slip, making themselves even more vulnerable to heavy
ship guns.
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