Hiigaran Bomber

Homeworld 2

Info

Unit: Bomber
Role
: Anti-Capital Ship
Attack: 439
Speed: 260
Hit Points: 150
Cost: 550 (5 craft)
Weaponry:
2 x Plasma Bomb Launchers (gimbal mount)

Upgrades:
Improved Bombs:
1500 RU
Lvl 1 Bomber Engines:
500 RU
Lvl 2 Bomber Engines:
500 RU

Special Version: Elite Bomber*
Speed:
451
Attack:
789
Hit Points:
450

*Several squadrons of Elite Bombers are awarded to the player in the second single-player mission if more than four crew transports are rescued.

The Bomber is a deadly combination of maneuverability and destructive firepower. The twin fusion bomb launchers release highly volatile bottled plasma that burns through hull plating, ignites munitions stores, and overloads control systems.

"Bombers can research advanced munitions that enable them to take out subsystems with more ease." - Josh Mosquiera, Lead Designer

"We want fighters to be useful all the time. So we have a lot of upgrades to make them better. They'll also be better for taking out subsystems. Other ships can target the subsystems, but if you send a squadron of bombers they should be able to decimate the subsystems. Kind of like in Star Wars where it took an X-Wing to disable the Death Star." - Josh Mosquiera, Lead Designer

"Fighters maybe be smaller and weaker, but their speed allows them to swoop past slower defenders and sneak in under the firing arcs of bigger ships. Without a proper balance of combined fleets, it is possible for a fighter squadron to disable even a Battlecruiser." - Dan Irish, Executive Producer

"Classes of ships range from the small and agile fighters, equipped with anything from standard weapons to powerful torpedoes, to the gigantic and slow moving, yet extraordinarily powerful battleships. Without corvette escorts to take down fighters, capital ships are vulnerable to torpedoes, without frigates your fighters will be vulnerable to the corvettes that mince them." - Dan Adams, IGN PC

An update of the plasma-bomb armed Attack Bomber from the first game. 

The Improved Bombs upgrade allows Bombers to launch anti-subsystems bombs.

Unlike their Kushan predecessors, Bombers are very effective against capital-class ships.

Images


firing plasma bomb


showing off self-cast shadows (demo)


IGN high-res shot (July '03)


IGN high-res shot; new textures (July '03)


GameSpot (June '03)


still from E3 Trailer (April '03)


still from E3 Trailer (April '03)


GameSpot (Mar '03)


attacking Vaygr Carrier (Mar '03)


first IGN shot (Feb '03)