Class:
Carrier
Cost:
3,400 RUs
Build Time: 280 s
Support Req.: 0 SUs
Maneuverability: Very Low
Acceleration: 40 m/s^2
Max Velocity: 250 m/s
Hit Points: 45,000
Repair Rate: 240/5 s
Sight Radius: 12,000 m
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Firepower:
4,000
Coverage: 75%
Mass: 121,000 tons
EMP Stun: 0.75 s
Leech Dam.: 100/s
Salvage Points: 5
Nav Lights: 8
Leech Points: 11
Max Fighters: 50
Max Corvettes: 25
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Required Tech:
Destroyer Drive
Support Systems
Upgrade Tech:
Advanced Destroyer Drive
Energy Cannons
Armor Level 3
Beast Infect Weapon
Crystal Harvesting Ability. |
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Weapons: |
Mult.: |
Damage: |
Range: |
Fire
Time: |
6(1)
Medium Mass Driver Turret* |
1.5 |
30 |
5,000
m |
0.4
s |
6(1)
Beast Infection Weapon |
1.0 |
special |
8,000
m |
240
s |
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Info |
*Upgradeable
to Large Energy Cannon Turrets. (60 damage, fire time
1.0 s).
A veritable feat
of engineering, the Carrier incorporates an entire
construction center, capable of building up to Frigate-class
ships. In addition, a huge docking array provides
space for up to 50 Fighters and 25 Corvettes. Its
rapid-fire deck guns give it adequate defense.
The infected
Carrier also sports Infection weapons on key points of its
hull, making this as dangerous an opponent as the Heavy
Cruiser. Also, unlike the Somtaaw Carrier, the Beast
Carrier cannot build support modules, but it still gives a
substantial amount of SUs for a larger fleet.
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