Concept Fanart of Future Terran Ship Designs

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RedDwarfIV
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Re: Concept Fanart of Future Terran Ship Designs

Post by RedDwarfIV »

fredgiblet wrote:Orbital bombardment is a good use for them.
Assuming you can get them into position.

And, as Arioch said of my suggestion, Terran spacecraft aren't equipped for throwing rocks.
If every cloud had a silver lining, there would be a lot more plane crashes.

isaacssv558
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Re: Concept Fanart of Future Terran Ship Designs

Post by isaacssv558 »

Ok thanks, I think I understand now. It seems that stealth missile rail guns might be useful, but they would need better stealthy engines than can be made by the non-historian races (who knows what they can make).

Zakharra
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Re: Concept Fanart of Future Terran Ship Designs

Post by Zakharra »

How can a rocket engine (basically what they all use, some sort of rocket to propel the ships forward) be stealthed?

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Re: Concept Fanart of Future Terran Ship Designs

Post by Username »

As Arioch and many others have said before, the Outsider universe doesn't really support space "stealth". This is due to the nature of space, even if you could cloak something, the advanced sensors on the Umiak and Loroi ships would be able to detect the absence of data from the cloaked ship, because a cloaked object to them would be like holding something in front of a flashlight. The tech necessary to cloak or hide rocket engines, (or anything for that matter) would be well in advance of races on the same tech lvl as humanity. I suspect only the Historians and their (presumable) wealth of Soia tech being able to develop any kind or working stealth.

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Re: Concept Fanart of Future Terran Ship Designs

Post by discord »

'stealth' in space is actually pretty simple in theory, it was even mostly explained in the mass effect games, with zero emissions you are basically invisible, problem here is your hull need to be near absolute zero, which is an issue, the insides need to be human survivable, which is a rather large and steep thermal differential which in turn takes lots of energy to accomplish which in turn produces heat....see where the problems come from?

a projectile however has a somewhat easier time, no need for such a large thermal differential makes things much easier, however the railgun will by electric transference heat up the projectile quite a bit, so it needs to be cooled down, takes power or time both in short supply, the engine would probably be a cold gas thruster(basically a advanced fire extinguisher ejecting mass) is not exactly the best thruster known to mankind today.....so not great.
bottom line? not very functional for weapons, sensor platforms might be another matter though, ejecting a large amount of small sensors with thrusters to form a distributed sensor net....might be useful.

in practice however, stealth in space is not practical nor very useful, sure lowered emissions and RCS such is good, but it is only useful in lowering hit chances somewhat and maybe once in a blue moon achieve tactical surprise.

Just a Crazy-Man
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Re: Concept Fanart of Future Terran Ship Designs

Post by Just a Crazy-Man »

Do we have any Fleet or Escort Carriers for the new Stealth Fighters combine with the tech brought by the refugees of course base on the tech as we don't know enough and security reasons could be trojan horse.

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Re: Concept Fanart of Future Terran Ship Designs

Post by Arioch »

What stealth fighters?

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Re: Concept Fanart of Future Terran Ship Designs

Post by RedDwarfIV »

I'm having trouble responding to that question because i can barely understand what's being asked. But I'll try.

The TCA Fleet doesn't have any dedicated carriers.For the work it does, it doesn't need them, and without the insanely powerful engines Loroi fighters have, a Terran fighter couldn't hope to keep up with a mothership, or an enemy.

As for stealth, this has been discussed. Aside from humans (and now apparently Umiak) being invisible to Farseeing sensors (which aren't based on any real-life tech anyway), there is no stealth in Outsider.
If every cloud had a silver lining, there would be a lot more plane crashes.

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Re: Concept Fanart of Future Terran Ship Designs

Post by discord »

to reiterate, stealth, while theoretically simple to grasp(no emissions and no reflections) is practically impossible to achieve, as in can not be done.

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Re: Concept Fanart of Future Terran Ship Designs

Post by Just a Crazy-Man »

Even so you can in dark on momentum and get so close there response time cut in half. Why Psi abilities null thanks to preprogram unmanned drone attack craft.

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Re: Concept Fanart of Future Terran Ship Designs

Post by NuclearIceCream »

He just the grammar. Is this bad? I take it English is not your first language is it?

Just a Crazy-Man
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Re: Concept Fanart of Future Terran Ship Designs

Post by Just a Crazy-Man »

working on it

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Re: Concept Fanart of Future Terran Ship Designs

Post by Senanthes »

Just a Crazy-Man wrote:Even so you can in dark on momentum and get so close there response time cut in half. Why Psi abilities null thanks to preprogram unmanned drone attack craft.
I think these points have been covered before (repeatedly), but to reiterate...
Even a "dark" ship will still emit plenty of heat just from systems that you can't feasibly shut down (not to mention the myriad of ways that coasting in will turn against you, such as predictable vectors after acceleration, having to accelerate to start with using those highly visible drives, very long transit times, etc...). And drones are, after being fitted with everything they'd need for an interstellar combat operation, no less detectable by conventional means, as well as less adaptable and reliable.

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Re: Concept Fanart of Future Terran Ship Designs

Post by Whale »

RedDwarfIV wrote:Final draft:
*pics*
Very cool, but no-one commented on the exposed bridge? :P

Wasn't the front window on America-class just an observation deck too?

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Re: Concept Fanart of Future Terran Ship Designs

Post by GeoModder »

Whale wrote:
RedDwarfIV wrote:Wasn't the front window on America-class just an observation deck too?
Nono, that's the flag bridge! :twisted:
Image

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Re: Concept Fanart of Future Terran Ship Designs

Post by RedDwarfIV »

Whale wrote:
RedDwarfIV wrote:Final draft:
*pics*
Very cool, but no-one commented on the exposed bridge? :P

Wasn't the front window on America-class just an observation deck too?
In my mind, there's a difference between 'Bridge' and 'CIC'. The 'bridge' is where you can actually look outside through windows. It acts as a secondary command centre for peacetime activity, but is otherwise fairly useless. Being in a bridge can help some with docking maneuvers and other things that require your own binocular vision as opposed to a 2D image from a camera. The Loroi have a better way of doing it though. The bridge may also be known as the 'control deck', 'flight deck', 'CnC' or 'Drive Room'.

A 'CIC', or Command Information Centre, is where the real work is done. The ship, it's weapons systems, daughter craft*, or fleet operations can be controlled from here. They tend to be in the best protected part of the spacecraft, so that even if other areas are damaged, it can continue to work.

*any lesser craft that the spacecraft may carry, including landers, SSTOs, fighters (which may be useful for an extended point defence network, although drones would work just as well), corvettes, or larger depending on the mothercraft's size. The worldship from Independence Day carried battlecarriers, remember.
If every cloud had a silver lining, there would be a lot more plane crashes.

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Re: Concept Fanart of Future Terran Ship Designs

Post by Zakharra »

Having a bridge on a starship where you can actually see outside is foolish. A properly placed bridge would be deeper in the vessel (and sticking it on the front on something like a battleship or cruisers seems just as foolish too). The flag bridge would be in a different place in the ship as would the CIC, although the CIC might be the main bridge too in many vessels.

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Re: Concept Fanart of Future Terran Ship Designs

Post by GeoModder »

Since the Colonial Fleet is only up to cruisers at this point, I assume there are no separate flag facilities on any combat vessel in the fleet.

Besides, I doubt there's even room onboard most vessels to house a flag officer and his staff.


About the new designs for the TCA fleet assets, it looks like defensive measures didn't keep up with the increased offensive layout: lots of missile launchers on the Victory design (and likely the new Freeman design as well), but still the same amount of anti-missile launchers ad counter.
Looks like if for whatever reason Colonial vessels would start shooting at eachother, the new designs with lots of missile tubes will likely win from a large distance.
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Re: Concept Fanart of Future Terran Ship Designs

Post by RedDwarfIV »

Zakharra wrote:Having a bridge on a starship where you can actually see outside is foolish. A properly placed bridge would be deeper in the vessel (and sticking it on the front on something like a battleship or cruisers seems just as foolish too). The flag bridge would be in a different place in the ship as would the CIC, although the CIC might be the main bridge too in many vessels.
I know. But I had to put one on to stay with the design aesthetic humans in Outsider have. As Arioch said, if this was 100% hard sci-fi then the spacecraft would all look like skyscrapers with engines, and maybe with cylinders for rotating sections. A lot of the design of these spacecraft does come down to looks. But even the Bellarmine was controlled from what was basically a CIC IIRC.
If every cloud had a silver lining, there would be a lot more plane crashes.

Zakharra
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Re: Concept Fanart of Future Terran Ship Designs

Post by Zakharra »

RedDwarfIV wrote:
Zakharra wrote:Having a bridge on a starship where you can actually see outside is foolish. A properly placed bridge would be deeper in the vessel (and sticking it on the front on something like a battleship or cruisers seems just as foolish too). The flag bridge would be in a different place in the ship as would the CIC, although the CIC might be the main bridge too in many vessels.
I know. But I had to put one on to stay with the design aesthetic humans in Outsider have. As Arioch said, if this was 100% hard sci-fi then the spacecraft would all look like skyscrapers with engines, and maybe with cylinders for rotating sections. A lot of the design of these spacecraft does come down to looks. But even the Bellarmine was controlled from what was basically a CIC IIRC.

I thought about it and realized that a lot of modern ships are controlled from what is basically the CIC anyways. It makes sense that you'd want the information/sensors and whatnot as close to the captain of the ship as possible. So the Colonial Fleet having the bridge being combined with the CIS is a logical assumption. Also having the smaller vessels (basically everything in the Colonial fleet) having bridges that are kind of exposed/in the front makes some sense since the ships are relatively small and one hit will do a lot of damage to the vessel no matter what. It's not like there are ship 2-3 km long, weighing 2-5 million tons flying around.

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