Map of the Steppes (Seren-Tinza) Front

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fredgiblet
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Re: Map of the Steppes (Seren-Tinza) Front

Post by fredgiblet »

I don't believe that Orgus had a specific destination, more likely they were simply traveling the path in their database to wherever it went. Their line of travel WAS based off of Soia-era intel though:
Arioch wrote:The Orgus vessel had a superior navigational database, which is what we must presume allowed the consideration of this mission (or allowed the Orgus vessel to reach human space in the first place). The Orgus were kind of like a Silk Road trade oasis, with the knowledge of ancient paths unknown to most of the local races. Which was part of the reason that the Umiak felt the Orgus should be safely a part of the Hierarchy.
Arioch wrote:
fredgiblet wrote:
Were they following such a path when they came across us?

I don't think there's any other way to plausibly explain how a shipload of refugees got here.

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icekatze
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Re: Map of the Steppes (Seren-Tinza) Front

Post by icekatze »

hi hi

Dun dun duunnnnn! I guess this is why humanity was in such a big fat hurry to make contact. If the Orgus had ancient star maps that led them to Terran space, it is semi-reasonable to assume that the Umiak may now also have possession of said maps, having just conquered the Orgus and all.

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Re: Map of the Steppes (Seren-Tinza) Front

Post by Karst45 »

NOMAD wrote: nicely stated ice, But I would expect maybe 10-20% of the time for scaning the new reigons to see if their was Loroi or Umaik ships present. Maybe just a quick active and passive scan to check things out.

not necessarily. If your in texas and your driving to get, let say, New York. You dont need to scan the road for your exit until your actually near the city.


They probably started scanning on the few last jump. That and am sure a spacecraft is advance enough to scan and keep a straight line at the same time

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Re: Map of the Steppes (Seren-Tinza) Front

Post by Mjolnir »

NOMAD wrote:nicely stated ice, But I would expect maybe 10-20% of the time for scaning the new reigons to see if their was Loroi or Umaik ships present. Maybe just a quick active and passive scan to check things out.
They have to cross the system anyway, why would they need to take additional time to look around while they do so?

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Re: Map of the Steppes (Seren-Tinza) Front

Post by icekatze »

hi hi

If they didn't know where they were going, they might need to stop and perform long range scans of the neighboring stars to determine if the jump path is safe or not. There could be objects in the jump path that you might miss on a cursory scan. I recall hearing somewhere that when making a jump into uncharted territory, people like to spend at least a week looking for obstructions.

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Re: Map of the Steppes (Seren-Tinza) Front

Post by Mjolnir »

icekatze wrote:If they didn't know where they were going, they might need to stop and perform long range scans of the neighboring stars to determine if the jump path is safe or not. There could be objects in the jump path that you might miss on a cursory scan. I recall hearing somewhere that when making a jump into uncharted territory, people like to spend at least a week looking for obstructions.
And it generally takes about that long to transit a system. Why stop?

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Re: Map of the Steppes (Seren-Tinza) Front

Post by icekatze »

hi hi

About three quarters of the transited stars are going to be Red Dwarfs, which take less than a week to transit because of their small gravitational pull, you enter the system close and you can leave closer than a star like Sol. It has been my understanding that transit time (at ~1% light speed) for a small Red Dwarf might only be a couple of days, give or take. Can't find the reference though, so I could be wrong about that.

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Re: Map of the Steppes (Seren-Tinza) Front

Post by NOMAD »

icekatze wrote:hi hi

About three quarters of the transited stars are going to be Red Dwarfs, which take less than a week to transit because of their small gravitational pull, you enter the system close and you can leave closer than a star like Sol. It has been my understanding that transit time (at ~1% light speed) for a small Red Dwarf might only be a couple of days, give or take. Can't find the reference though, so I could be wrong about that.
Well that is true but to fine my earlier idea ( restated below):
NOMAD wrote: nicely stated ice, But I would expect maybe 10-20% of the time for scaning the new reigons to see if their was Loroi or Umaik ships present. Maybe just a quick active and passive scan to check things out.


yes stopping might not be the best idea ( thx to Mjolnir and karst) given the scout ship moving through the system and as fred has mentioned any starship would show up as a solar flare. however, you may not have to stop at all the jump points. some will be ( as icekazte states) would be Red Dwarfs and may not have many planets, however, their could be other reason to slow down ( say every 1 out of 20 jumps). A)protostars gas clouds ( that the 51sg is currently in right now). B) large systems ( like 10+ planets) to cross in order to get to the next jump area. C) Possible mechanical failure that would stop the scout ( less likely option but you never know) anything else ?
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Re: Map of the Steppes (Seren-Tinza) Front

Post by Karst45 »

NOMAD wrote:anything else ?
The urge to make friend with blue space elf chicks?

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Re: Map of the Steppes (Seren-Tinza) Front

Post by NOMAD »

Karst45 wrote:
NOMAD wrote:anything else ?
The urge to make friend with blue space elf chicks?
DANG I knew I was forgetting something

thx ice ;)
I am a wander, going from place to place without a home I am a NOMAD

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